update README
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@@ -14,7 +14,7 @@ Defeat a Goblin, a Skeleton, and a Vampire to collect their keys — only then c
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- **3 playable characters** — Assassin, Knight, Wizard — each with unique abilities, weapons, and armor mechanics
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- **4 enemies** — Goblin, Skeleton, Vampire, and the Dragon boss
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- ️ **3 locations** — Jungle, China, Iran — each with different enemy pools
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- ️ **3 locations** — Dark Forest, Mountain Village, Ancient Ruins — each with different enemy pools
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- **Key collection system** — defeat one of each enemy type to unlock the Dragon
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- ️ **Rich combat** — light attacks, heavy attacks, defend, heal, special abilities, and flasks
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- **Leveling system** — gain XP from victories, level up to increase max HP and MP
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@@ -49,7 +49,7 @@ Explore locations, fight enemies, and collect a key from each enemy type (Goblin
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### Combat actions
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Each turn you choose one of six actions:
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Each turn you choose one of seven actions:
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| # | Action | Description |
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|---|--------|-------------|
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@@ -67,9 +67,9 @@ If an action fails due to insufficient MP, you'll be prompted to choose again
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| Location | Enemies |
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|----------|---------|
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| Jungle | Goblin, Skeleton, Vampire |
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| China | Goblin, Skeleton |
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| Iran | Skeleton, Vampire |
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| Dark Forest | Goblin, Skeleton, Vampire |
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| Mountain Village | Goblin, Skeleton |
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| Ancient Ruins | Skeleton, Vampire |
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The enemy you face is chosen randomly from the location's pool each visit.
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