From 1746f3c37e0fa03e81e3ae035b0b0da746cb0230 Mon Sep 17 00:00:00 2001 From: HadiSharifi Date: Mon, 11 May 2026 10:22:32 +0000 Subject: [PATCH] update README --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 16f6395..89c5278 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ Defeat a Goblin, a Skeleton, and a Vampire to collect their keys — only then c - **3 playable characters** — Assassin, Knight, Wizard — each with unique abilities, weapons, and armor mechanics - **4 enemies** — Goblin, Skeleton, Vampire, and the Dragon boss -- ️ **3 locations** — Jungle, China, Iran — each with different enemy pools +- ️ **3 locations** — Dark Forest, Mountain Village, Ancient Ruins — each with different enemy pools - **Key collection system** — defeat one of each enemy type to unlock the Dragon - ️ **Rich combat** — light attacks, heavy attacks, defend, heal, special abilities, and flasks - **Leveling system** — gain XP from victories, level up to increase max HP and MP @@ -49,7 +49,7 @@ Explore locations, fight enemies, and collect a key from each enemy type (Goblin ### Combat actions -Each turn you choose one of six actions: +Each turn you choose one of seven actions: | # | Action | Description | |---|--------|-------------| @@ -67,9 +67,9 @@ If an action fails due to insufficient MP, you'll be prompted to choose again | Location | Enemies | |----------|---------| -| Jungle | Goblin, Skeleton, Vampire | -| China | Goblin, Skeleton | -| Iran | Skeleton, Vampire | +| Dark Forest | Goblin, Skeleton, Vampire | +| Mountain Village | Goblin, Skeleton | +| Ancient Ruins | Skeleton, Vampire | The enemy you face is chosen randomly from the location's pool each visit.