forked from AdvancedProgramming1404/HW-10-Socket-Programming
Develop #1
@@ -1,15 +1,28 @@
|
||||
package com.university.chat.Server;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.ServerSocket;
|
||||
import java.net.Socket;
|
||||
|
||||
public class ChatServer {
|
||||
// TODO: declare a single shared UserManager instance (static final)
|
||||
// This MUST be shared by all ClientSession threads so that
|
||||
// broadcasting and private messaging work correctly.
|
||||
public static final UserManager userManager = new UserManager();
|
||||
public static ServerSocket serverSocket;
|
||||
|
||||
public static void main(String[] args) {
|
||||
// TODO: Create a ServerSocket
|
||||
|
||||
// TODO: In an infinite loop:
|
||||
// accept an incoming client connection
|
||||
// make a new thread running ClientSession for each user.
|
||||
try {
|
||||
serverSocket = new ServerSocket(600);
|
||||
} catch (IOException e){
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
while(true){
|
||||
try {
|
||||
Socket socket = serverSocket.accept();
|
||||
System.out.println("New user connected.");
|
||||
ClientSession session = new ClientSession(socket, userManager);
|
||||
new Thread(session).start();
|
||||
} catch(IOException e){
|
||||
System.err.println("Cannot connect: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user