fix Assassin bug

This commit is contained in:
2026-07-16 16:59:19 +03:30
parent 6f39911a34
commit 879655f62e
@@ -39,9 +39,7 @@ public class Assassin extends Player {
@Override
public void SpecialAbility(Entity entity) {
ModifyStamina(SpecialAbilityStamina, false);
entity.SetState(EntityState.FROZEN);
Damage(entity, GetDamage() * 3, new AttackPowerUp[]{AttackPowerUp.NO_DEFENSE});
Heal(MaxHealth/4);
}