Files
HW-10-Socket-Programming/src/main/java/com/university/chat/Server/ClientSession.java
T
2026-06-20 00:17:32 +03:30

168 lines
5.5 KiB
Java

package com.university.chat.Server;
import com.university.chat.Common.ChatMessage;
import com.university.chat.Common.FileMessage;
import com.university.chat.Common.MessageType;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.nio.file.Files;
import static com.university.chat.Client.chatClient.userManager;
public class ClientSession implements Runnable {
private String username;
private final Socket socket;
private final UserManager userManager;
private ObjectInputStream in;
private ObjectOutputStream out;
public ClientSession(Socket socket, UserManager userManager) {
// TODO : Create an ObjectOutputStream from socket.getOutputStream()
// and an ObjectInputStream from socket.getInputStream().
this.socket=socket;
this.userManager=userManager;
try {
out = new ObjectOutputStream(socket.getOutputStream());
out.flush();
in = new ObjectInputStream(socket.getInputStream());
} catch (IOException e) {
throw new RuntimeException(e);
}
}
@Override
public void run() {
try {
// TODO: Welcome the user (login step)
// 1. Read the first object sent by the client.
// 2. Check it's a ChatMessage with type LOGIN.
// 3. Extract the username.
// 4. Try to register the user via userManager.addUser(...).
// 5. If the username is taken, send back LOGIN_FAILED and close the socket.
// 6. Otherwise, create the user's folders with FileManager.createUserFolders(...)
// and send back LOGIN_SUCCESS.
Object first = in.readObject();
if (!(first instanceof ChatMessage msg)
|| msg.getType() != MessageType.LOGIN) {
socket.close();
return;
}
username = msg.getSender();
if (!userManager.addUser(username, this)) {
send(new ChatMessage(
MessageType.LOGIN_FAILED,
"SERVER",
username,
"Username already exists"
));
socket.close();
return;
}
FileManager.createUserFolders(username);
send(new ChatMessage(
MessageType.LOGIN_SUCCESS,
"SERVER",
username,
"Login successful"
));
// TODO: Main message loop
// In a loop, call in.readObject(), you can separate messages by their type:
// - if it's a ChatMessage -> call handleChatMessage(msg)
// - if it's a FileMessage -> call handleFileMessage(fileMsg)
// Keep looping until the connection is closed (an exception will be thrown).
while(true){
Object obj = in.readObject();
if(obj instanceof ChatMessage mesg){
handleChatMessage(mesg);
}
else if(obj instanceof FileMessage file){
handleFileMessage(file);
}
}
} catch (Exception e) {
System.out.println("Disconnected: " + username);
} finally {
// TODO: Remove the user from UserManager so they no longer
// receive broadcasts or appear in users list
if(username != null){
userManager.removeUser(username);
}
try {
socket.close();
} catch (IOException ignored) {
}
}
}
private void handleChatMessage(ChatMessage msg) throws IOException {
switch (msg.getType()) {
case PUBLIC_MESSAGE -> {
// TODO: Broadcast this message to every connected client.
for(ClientSession session :
userManager.getAllSessions()){
session.send(msg);
}
}
case PRIVATE_MESSAGE -> {
ClientSession target =
userManager.getUser(msg.getReceiver());
if(target != null){
target.send(msg);
}
}
case USER_LIST -> {
// TODO: Reply to the requester with the list of online users.
send(new ChatMessage(
MessageType.USER_LIST,
"SERVER",
username,
userManager.listUsers()
));
}
}
}
private void handleFileMessage(FileMessage fileMsg) throws IOException {
// Storing the file
var sentPath = FileManager.getSentPath(fileMsg.getSender(), fileMsg.getFilename());
var recvPath = FileManager.getReceivedPath(fileMsg.getReceiver(), fileMsg.getFilename());
Files.write(sentPath, fileMsg.getData());
Files.write(recvPath, fileMsg.getData());
// TODO: Forward the received file-message to the destination user.
ClientSession target =
userManager.getUser(
fileMsg.getReceiver()
);
if(target != null){
target.send(fileMsg);
}
}
public synchronized void send(Object obj)
throws IOException {
out.writeObject(obj);
out.flush();
}
}