Files
HW-10-Socket-Programming/src/main/java/com/university/chat/Server/ClientSession.java
T

125 lines
5.1 KiB
Java

package com.university.chat.Server;
import com.university.chat.Common.ChatMessage;
import com.university.chat.Common.FileMessage;
import com.university.chat.Common.MessageType;
import java.io.*;
import java.net.Socket;
import java.nio.file.Files;
public class ClientSession implements Runnable {
private String username;
UserManager userManager = null;
Socket socket = null;
ObjectOutputStream outputStream = null;
ObjectInputStream inputStream = null;
public ClientSession(Socket socket, UserManager userManager) throws IOException {
// TODO : Create an ObjectOutputStream from socket.getOutputStream()
// and an ObjectInputStream from socket.getInputStream().
this.userManager = userManager;
this.socket = socket;
outputStream = new ObjectOutputStream(socket.getOutputStream());
outputStream.flush();
inputStream = new ObjectInputStream(socket.getInputStream());
}
@Override
public void run() {
try {
// TODO: Welcome the user (login step)
// 1. Read the first object sent by the client.
// 2. Check it's a ChatMessage with type LOGIN.
// 3. Extract the username.
// 4. Try to register the user via userManager.addUser(...).
// 5. If the username is taken, send back LOGIN_FAILED and close the socket.
// 6. Otherwise, create the user's folders with FileManager.createUserFolders(...)
// and send back LOGIN_SUCCESS.
System.out.println("Welcome");
Object object = inputStream.readObject();
if(object instanceof ChatMessage) {
ChatMessage chatMessage = (ChatMessage) object;
if(chatMessage.getType().equals(MessageType.LOGIN)) {
username = chatMessage.getSender();
if (userManager.addUser(username, this)) {
FileManager.createUserFolders(username);
outputStream.writeObject(MessageType.LOGIN_SUCCESS);
outputStream.flush();
}
else {
outputStream.writeObject(MessageType.LOGIN_FAILED);
outputStream.flush();
socket.close();
}
}
}
// TODO: Main message loop
// In a loop, call in.readObject(), you can separate messages by their type:
// - if it's a ChatMessage -> call handleChatMessage(msg)
// - if it's a FileMessage -> call handleFileMessage(fileMsg)
// Keep looping until the connection is closed (an exception will be thrown).
while (!socket.isClosed()) {
object = inputStream.readObject();
if(object instanceof ChatMessage)
handleChatMessage((ChatMessage) object);
else if(object instanceof FileMessage)
handleFileMessage((FileMessage) object);
}
} catch (Exception e) {
System.out.println("Disconnected: " + username);
} finally {
// TODO: Remove the user from UserManager so they no longer
// receive broadcasts or appear in users list
userManager.removeUser(username);
}
}
private void handleChatMessage(ChatMessage msg) throws IOException {
switch (msg.getType()) {
case PUBLIC_MESSAGE -> {
// TODO: Broadcast this message to every connected client.
for (ClientSession clientSession : userManager.getAllSessions()) {
clientSession.outputStream.writeObject(msg);
clientSession.outputStream.flush();
}
}
case PRIVATE_MESSAGE -> {
// TODO: Forward this message to the receiver user.
userManager.getUser(msg.getReceiver()).outputStream.writeObject(msg);
userManager.getUser(msg.getReceiver()).outputStream.flush();
}
case USER_LIST -> {
// TODO: Reply to the requester with the list of online users.
ChatMessage chatMessage = new ChatMessage(MessageType.USER_LIST, "UserManager", username, userManager.listUsers());
outputStream.writeObject(chatMessage);
outputStream.flush();
}
}
}
private void handleFileMessage(FileMessage fileMsg) throws IOException {
// Storing the file
var sentPath = FileManager.getSentPath(fileMsg.getSender(), fileMsg.getFilename());
var recvPath = FileManager.getReceivedPath(fileMsg.getReceiver(), fileMsg.getFilename());
Files.write(sentPath, fileMsg.getData());
Files.write(recvPath, fileMsg.getData());
// TODO: Forward the received file-message to the destination user.
ClientSession recieverSession = userManager.getUser(fileMsg.getReceiver());
recieverSession.outputStream.writeObject(fileMsg);
recieverSession.outputStream.flush();
}
}