package com.university.chat.Server; import com.university.chat.Common.ChatMessage; import com.university.chat.Common.FileMessage; import com.university.chat.Common.MessageType; import java.io.*; import java.net.Socket; import java.nio.file.Files; public class ClientSession implements Runnable { private String username; UserManager userManager = null; Socket socket = null; ObjectOutputStream outputStream = null; ObjectInputStream inputStream = null; public ClientSession(Socket socket, UserManager userManager) throws IOException { // TODO : Create an ObjectOutputStream from socket.getOutputStream() // and an ObjectInputStream from socket.getInputStream(). this.userManager = userManager; this.socket = socket; outputStream = new ObjectOutputStream(socket.getOutputStream()); outputStream.flush(); inputStream = new ObjectInputStream(socket.getInputStream()); } @Override public void run() { try { // TODO: Welcome the user (login step) // 1. Read the first object sent by the client. // 2. Check it's a ChatMessage with type LOGIN. // 3. Extract the username. // 4. Try to register the user via userManager.addUser(...). // 5. If the username is taken, send back LOGIN_FAILED and close the socket. // 6. Otherwise, create the user's folders with FileManager.createUserFolders(...) // and send back LOGIN_SUCCESS. System.out.println("Welcome"); Object object = inputStream.readObject(); if(object instanceof ChatMessage) { ChatMessage chatMessage = (ChatMessage) object; if(chatMessage.getType().equals(MessageType.LOGIN)) { username = chatMessage.getSender(); if (userManager.addUser(username, this)) { FileManager.createUserFolders(username); outputStream.writeObject(MessageType.LOGIN_SUCCESS); outputStream.flush(); } else { outputStream.writeObject(MessageType.LOGIN_FAILED); outputStream.flush(); socket.close(); } } } // TODO: Main message loop // In a loop, call in.readObject(), you can separate messages by their type: // - if it's a ChatMessage -> call handleChatMessage(msg) // - if it's a FileMessage -> call handleFileMessage(fileMsg) // Keep looping until the connection is closed (an exception will be thrown). while (!socket.isClosed()) { object = inputStream.readObject(); if(object instanceof ChatMessage) handleChatMessage((ChatMessage) object); else if(object instanceof FileMessage) handleFileMessage((FileMessage) object); } } catch (Exception e) { System.out.println("Disconnected: " + username); } finally { // TODO: Remove the user from UserManager so they no longer // receive broadcasts or appear in users list userManager.removeUser(username); } } private void handleChatMessage(ChatMessage msg) throws IOException { switch (msg.getType()) { case PUBLIC_MESSAGE -> { // TODO: Broadcast this message to every connected client. for (ClientSession clientSession : userManager.getAllSessions()) { clientSession.outputStream.writeObject(msg); clientSession.outputStream.flush(); } } case PRIVATE_MESSAGE -> { // TODO: Forward this message to the receiver user. userManager.getUser(msg.getReceiver()).outputStream.writeObject(msg); userManager.getUser(msg.getReceiver()).outputStream.flush(); } case USER_LIST -> { // TODO: Reply to the requester with the list of online users. ChatMessage chatMessage = new ChatMessage(MessageType.USER_LIST, "UserManager", username, userManager.listUsers()); outputStream.writeObject(chatMessage); outputStream.flush(); } } } private void handleFileMessage(FileMessage fileMsg) throws IOException { // Storing the file var sentPath = FileManager.getSentPath(fileMsg.getSender(), fileMsg.getFilename()); var recvPath = FileManager.getReceivedPath(fileMsg.getReceiver(), fileMsg.getFilename()); Files.write(sentPath, fileMsg.getData()); Files.write(recvPath, fileMsg.getData()); // TODO: Forward the received file-message to the destination user. ClientSession recieverSession = userManager.getUser(fileMsg.getReceiver()); recieverSession.outputStream.writeObject(fileMsg); recieverSession.outputStream.flush(); } }