edit Player

This commit is contained in:
2026-05-15 04:01:56 +03:30
parent afc563822e
commit 858649285d
@@ -1,42 +1,58 @@
package org.project.entity.players;
import org.project.entity.Entity;
import org.project.item.armors.Armor;
import org.project.item.weapons.Weapon;
import org.project.entity.enemies.Enemy;
import org.project.entity.enemies.Vampire;
public abstract class Player extends Entity{
protected final PlayerStats stats;
protected String name;
private Armor armor;
private int mp;
private int maxMP;
private boolean defensing;
private int XP;
private boolean skeletonKey;
private boolean goblinKey;
private boolean vampireKey;
public Player(String name, int hp, int maxHP, int mp, int maxMP, Weapon weapon, Armor armor) {
super(weapon, hp, maxHP);
public Player(String name, PlayerStats stats) {
super(stats.maxHP);
this.name = name;
this.mp = mp;
this.maxMP = maxMP;
this.armor = armor;
this.mp = stats.maxMP;
this.stats = stats;
XP = 0;
defensing = false;
goblinKey = false;
skeletonKey = false;
vampireKey = false;
}
public void lightAttack(Entity target) {
target.takeDamage(super.getWeapon().getDamage());
}
public void lightAttack(Enemy target) {target.takeDamage(stats.lightAttackDamage);}
public abstract void specialAbility(Enemy target);
public abstract void heavyAttack(Enemy target);
@Override
public void takeDamage(int damage) {
if(!isDefensing()){
super.takeDamage(damage);
System.out.println("Enemy's attack dealt " + damage + " damage to you!");
}
else {
System.out.println("You blocked the attack!");
defensing = false;
}
}
public void defend() { setDefensing(true); }
public void fillMana(int mana) {
mp += mana;
if (mp > maxMP) {
mp = maxMP;
if (mp > stats.maxMP) {
mp = stats.maxMP;
}
}
@@ -49,15 +65,25 @@ public abstract class Player extends Entity{
}
public PlayerStats getStats() {return stats;}
public String getName() { return name; }
public int getMp() { return mp; }
public int getMaxMP() { return maxMP; }
public int getMaxMP() { return stats.maxMP; }
public Armor getArmor() { return armor; }
public boolean hasGoblinKey() {return goblinKey;}
public boolean hasSkeletonKey() {return skeletonKey;}
public boolean hasVampireKey() {return vampireKey;}
public void giveGoblinKey() { goblinKey = true; }
public void giveSkeletonKey() { skeletonKey = true; }
public void giveVampireKey() { vampireKey = true; }
public boolean isDefensing() { return defensing; }
public void setDefensing(boolean defensing) {this.defensing = defensing; }
public int getXP() { return XP;}
public void addXP(int amount) { XP += amount; }
}