1 Commits
Author SHA1 Message Date
neda 446e258604 socket 2026-07-19 05:50:04 +03:30
4 changed files with 225 additions and 63 deletions
@@ -1,19 +1,32 @@
package com.university.chat.Client;
public class ServerListener implements Runnable{
// TODO: store the ObjectInputStream from the user socket
// (this should be the same input stream the
// chatClient created when connecting)
import com.university.chat.Common.ChatMessage;
import com.university.chat.Common.FileMessage;
import java.io.ObjectInputStream;
public class ServerListener implements Runnable {
private final ObjectInputStream in;
public ServerListener(ObjectInputStream in) {
this.in = in;
}
@Override
public void run() {
try {
// TODO: In an infinite loop read objects from the server
// - if it's a ChatMessage -> print "<sender>: <content>"
// - if it's a FileMessage -> print that a file was received
// (filename + sender), it's already
// saved to disk by the server.
} catch (Exception e){
while (true) {
Object obj = in.readObject();
if (obj instanceof ChatMessage msg) {
System.out.println("\n" + msg.getSender() + ": " + msg.getContent());
} else if (obj instanceof FileMessage fileMsg) {
System.out.println("\n[File received] '" + fileMsg.getFilename()
+ "' from " + fileMsg.getSender());
}
}
} catch (Exception e) {
System.out.println("Disconnected from server");
}
}
@@ -1,29 +1,102 @@
package com.university.chat.Client;
public class chatClient {
public static void main() {
// TODO: Connecting to the server
// 1. Create a socket and connect to the server
// 2. Create an ObjectOutputStream (out) and ObjectInputStream (in)
// from the socket's streams — output FIRST, then input.
// 2. Get the username, and send a LOGIN ChatMessage with that username
// 3. Start a new Thread running a ServerListener(in) so incoming
// messages are handled concurrently.
import com.university.chat.Common.ChatMessage;
import com.university.chat.Common.FileMessage;
import com.university.chat.Common.MessageType;
while (true){
try {
// TODO: Program loop — read a line from the console and act on it:
// - "/msg <user> <text>" -> build & send a PRIVATE_MESSAGE
// - "/users" -> build & send a USER_LIST request
// - "/sendfile <user> <path>" -> read the file into a byte[]
// (you can use TransferProgress
// to show progress)
// and send it as a FileMessage
// - anything else -> send a PUBLIC_MESSAGE
// Remember to flush() the output stream after writeObject().
} catch (Exception e){
System.out.println("command failed: " + e.getMessage());
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.Scanner;
public class chatClient {
private static final String SERVER_HOST = "localhost";
private static final int SERVER_PORT = 12345;
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
try {
Socket socket = new Socket(SERVER_HOST, SERVER_PORT);
// Output stream first, then input stream - on both ends - to avoid
// a stream-handshake deadlock.
ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
out.flush();
ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
System.out.print("Enter your username: ");
String username = scanner.nextLine().trim();
out.writeObject(new ChatMessage(MessageType.LOGIN, username, null, null));
out.flush();
Object response = in.readObject();
if (response instanceof ChatMessage resMsg) {
System.out.println(resMsg.getContent());
if (resMsg.getType() == MessageType.LOGIN_FAILED) {
socket.close();
return;
}
}
Thread listenerThread = new Thread(new ServerListener(in));
listenerThread.setDaemon(true);
listenerThread.start();
while (true) {
try {
String line = scanner.nextLine();
if (line.startsWith("/msg ")) {
String[] parts = line.substring(5).split(" ", 2);
if (parts.length < 2) {
System.out.println("Usage: /msg <username> <message>");
continue;
}
out.writeObject(new ChatMessage(MessageType.PRIVATE_MESSAGE, username, parts[0], parts[1]));
out.flush();
} else if (line.equals("/users")) {
out.writeObject(new ChatMessage(MessageType.USER_LIST, username, null, null));
out.flush();
} else if (line.startsWith("/sendfile ")) {
String[] parts = line.substring(10).split(" ", 2);
if (parts.length < 2) {
System.out.println("Usage: /sendfile <username> <filepath>");
continue;
}
String receiver = parts[0];
Path path = Path.of(parts[1]);
byte[] data = Files.readAllBytes(path);
String filename = path.getFileName().toString();
TransferProgress progress = new TransferProgress(data.length);
progress.update(data.length);
out.writeObject(new FileMessage(username, receiver, filename, data));
out.flush();
System.out.println("File '" + filename + "' sent to " + receiver);
} else {
out.writeObject(new ChatMessage(MessageType.PUBLIC_MESSAGE, username, null, line));
out.flush();
}
} catch (Exception e) {
System.out.println("command failed: " + e.getMessage());
}
}
} catch (IOException | ClassNotFoundException e) {
System.out.println("Could not connect to server: " + e.getMessage());
}
}
}
@@ -1,15 +1,27 @@
package com.university.chat.Server;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
public class ChatServer {
// TODO: declare a single shared UserManager instance (static final)
// This MUST be shared by all ClientSession threads so that
// broadcasting and private messaging work correctly.
private static final int PORT = 12345;
private static final UserManager userManager = new UserManager();
public static void main(String[] args) {
// TODO: Create a ServerSocket
System.out.println("Chat server starting on port " + PORT + "...");
// TODO: In an infinite loop:
// accept an incoming client connection
// make a new thread running ClientSession for each user.
try (ServerSocket serverSocket = new ServerSocket(PORT)) {
while (true) {
Socket clientSocket = serverSocket.accept();
System.out.println("New connection from " + clientSocket.getInetAddress());
ClientSession session = new ClientSession(clientSocket, userManager);
new Thread(session).start();
}
} catch (IOException e) {
System.out.println("Server error: " + e.getMessage());
}
}
}
@@ -2,58 +2,102 @@ package com.university.chat.Server;
import com.university.chat.Common.ChatMessage;
import com.university.chat.Common.FileMessage;
import com.university.chat.Common.MessageType;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.nio.file.Files;
public class ClientSession implements Runnable {
private final Socket socket;
private final UserManager userManager;
private ObjectOutputStream out;
private ObjectInputStream in;
private String username;
public ClientSession(Socket socket, UserManager userManager) {
// TODO : Create an ObjectOutputStream from socket.getOutputStream()
// and an ObjectInputStream from socket.getInputStream().
this.socket = socket;
this.userManager = userManager;
try {
this.out = new ObjectOutputStream(socket.getOutputStream());
this.out.flush();
this.in = new ObjectInputStream(socket.getInputStream());
} catch (IOException e) {
System.out.println("Stream setup failed: " + e.getMessage());
}
}
@Override
public void run() {
try {
// ---- Login step ----
Object first = in.readObject();
if (!(first instanceof ChatMessage loginMsg) || loginMsg.getType() != MessageType.LOGIN) {
closeSocket();
return;
}
// TODO: Welcome the user (login step)
// 1. Read the first object sent by the client.
// 2. Check it's a ChatMessage with type LOGIN.
// 3. Extract the username.
// 4. Try to register the user via userManager.addUser(...).
// 5. If the username is taken, send back LOGIN_FAILED and close the socket.
// 6. Otherwise, create the user's folders with FileManager.createUserFolders(...)
// and send back LOGIN_SUCCESS.
username = loginMsg.getSender();
// TODO: Main message loop
// In a loop, call in.readObject(), you can separate messages by their type:
// - if it's a ChatMessage -> call handleChatMessage(msg)
// - if it's a FileMessage -> call handleFileMessage(fileMsg)
// Keep looping until the connection is closed (an exception will be thrown).
if (!userManager.addUser(username, this)) {
sendMessage(new ChatMessage(MessageType.LOGIN_FAILED, "server", username,
"Username '" + username + "' is already taken."));
closeSocket();
return;
}
FileManager.createUserFolders(username);
sendMessage(new ChatMessage(MessageType.LOGIN_SUCCESS, "server", username,
"Welcome, " + username + "!"));
System.out.println(username + " logged in.");
// ---- Main message loop ----
while (true) {
Object obj = in.readObject();
if (obj instanceof ChatMessage msg) {
handleChatMessage(msg);
} else if (obj instanceof FileMessage fileMsg) {
handleFileMessage(fileMsg);
}
}
} catch (Exception e) {
System.out.println("Disconnected: " + username);
} finally {
// TODO: Remove the user from UserManager so they no longer
// receive broadcasts or appear in users list
if (username != null) {
userManager.removeUser(username);
}
closeSocket();
}
}
private void handleChatMessage(ChatMessage msg) throws IOException {
switch (msg.getType()) {
case PUBLIC_MESSAGE -> {
// TODO: Broadcast this message to every connected client.
for (ClientSession session : userManager.getAllSessions()) {
try {
session.sendMessage(msg);
} catch (IOException e) {
// one dead session shouldn't break the broadcast for everyone else
}
}
}
case PRIVATE_MESSAGE -> {
// TODO: Forward this message to the receiver user.
ClientSession receiver = userManager.getUser(msg.getReceiver());
if (receiver != null) {
receiver.sendMessage(msg);
} else {
sendMessage(new ChatMessage(MessageType.PRIVATE_MESSAGE, "server", username,
"User '" + msg.getReceiver() + "' is not online."));
}
}
case USER_LIST -> {
// TODO: Reply to the requester with the list of online users.
case USER_LIST -> sendMessage(new ChatMessage(MessageType.USER_LIST, "server", username,
userManager.listUsers()));
default -> {
// LOGIN / LOGIN_SUCCESS / LOGIN_FAILED are not expected here
}
}
}
@@ -66,6 +110,26 @@ public class ClientSession implements Runnable {
Files.write(sentPath, fileMsg.getData());
Files.write(recvPath, fileMsg.getData());
// TODO: Forward the received file-message to the destination user.
ClientSession receiver = userManager.getUser(fileMsg.getReceiver());
if (receiver != null) {
receiver.sendFile(fileMsg);
}
}
}
public synchronized void sendMessage(ChatMessage msg) throws IOException {
out.writeObject(msg);
out.flush();
}
public synchronized void sendFile(FileMessage fileMsg) throws IOException {
out.writeObject(fileMsg);
out.flush();
}
private void closeSocket() {
try {
socket.close();
} catch (IOException ignored) {
}
}
}