forked from AdvancedProgramming1404/HW-10-Socket-Programming
Implement TODOS, chat client, chat server, server listener and client session #1
@@ -1,20 +1,32 @@
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package com.university.chat.Client;
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public class ServerListener implements Runnable{
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// TODO: store the ObjectInputStream from the user socket
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// (this should be the same input stream the
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// chatClient created when connecting)
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import com.university.chat.Common.ChatMessage;
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import com.university.chat.Common.FileMessage;
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import java.io.ObjectInputStream;
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public class ServerListener implements Runnable {
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private final ObjectInputStream in;
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public ServerListener(ObjectInputStream in) {
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this.in = in;
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}
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@Override
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public void run() {
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try {
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// TODO: In an infinite loop read objects from the server
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// - if it's a ChatMessage -> print "<sender>: <content>"
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// - if it's a FileMessage -> print that a file was received
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// (filename + sender), it's already
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// saved to disk by the server.
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} catch (Exception e){
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while (true) {
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Object received = in.readObject();
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if (received instanceof ChatMessage msg) {
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System.out.println(msg.getSender() + ": " + msg.getContent());
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} else if (received instanceof FileMessage fileMsg) {
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System.out.println("Received file '" + fileMsg.getFilename() + "' from " + fileMsg.getSender());
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}
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}
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} catch (Exception e) {
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System.out.println("Disconnected from server");
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}
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}
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}
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}
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@@ -1,29 +1,77 @@
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package com.university.chat.Client;
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import com.university.chat.Common.ChatMessage;
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import com.university.chat.Common.FileMessage;
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import com.university.chat.Common.MessageType;
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import java.io.IOException;
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import java.io.ObjectInputStream;
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import java.io.ObjectOutputStream;
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import java.net.Socket;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.nio.file.Paths;
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import java.util.Scanner;
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public class chatClient {
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public static void main() {
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// TODO: Connecting to the server
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// 1. Create a socket and connect to the server
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// 2. Create an ObjectOutputStream (out) and ObjectInputStream (in)
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// from the socket's streams — output FIRST, then input.
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// 2. Get the username, and send a LOGIN ChatMessage with that username
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// 3. Start a new Thread running a ServerListener(in) so incoming
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// messages are handled concurrently.
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String host = "localhost";
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int port = 5000;
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Scanner scanner = new Scanner(System.in);
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while (true){
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try {
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// TODO: Program loop — read a line from the console and act on it:
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// - "/msg <user> <text>" -> build & send a PRIVATE_MESSAGE
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// - "/users" -> build & send a USER_LIST request
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// - "/sendfile <user> <path>" -> read the file into a byte[]
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// (you can use TransferProgress
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// to show progress)
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// and send it as a FileMessage
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// - anything else -> send a PUBLIC_MESSAGE
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// Remember to flush() the output stream after writeObject().
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} catch (Exception e){
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System.out.println("command failed: " + e.getMessage());
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try {
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Socket socket = new Socket(host, port);
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ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
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out.flush();
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ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
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System.out.print("Enter your username: ");
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String username = scanner.nextLine();
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out.writeObject(new ChatMessage(MessageType.LOGIN, username, null, null));
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out.flush();
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Thread listenerThread = new Thread(new ServerListener(in));
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listenerThread.start();
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while (true) {
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try {
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String line = scanner.nextLine();
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if (line.startsWith("/msg ")) {
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String[] parts = line.substring(5).split(" ", 2);
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String receiver = parts[0];
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String text = parts.length > 1 ? parts[1] : "";
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out.writeObject(new ChatMessage(MessageType.PRIVATE_MESSAGE, username, receiver, text));
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out.flush();
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} else if (line.equals("/users")) {
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out.writeObject(new ChatMessage(MessageType.USER_LIST, username, null, null));
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out.flush();
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} else if (line.startsWith("/sendfile ")) {
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String[] parts = line.substring(10).split(" ", 2);
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String receiver = parts[0];
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String path = parts[1];
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Path filePath = Paths.get(path);
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byte[] data = Files.readAllBytes(filePath);
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String filename = filePath.getFileName().toString();
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out.writeObject(new FileMessage(username, receiver, filename, data));
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out.flush();
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} else {
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out.writeObject(new ChatMessage(MessageType.PUBLIC_MESSAGE, username, null, line));
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out.flush();
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}
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} catch (Exception e) {
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System.out.println("command failed: " + e.getMessage());
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}
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}
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} catch (IOException e) {
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System.out.println("Could not connect to server: " + e.getMessage());
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}
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}
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}
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}
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@@ -1,15 +1,27 @@
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package com.university.chat.Server;
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import java.io.IOException;
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import java.net.ServerSocket;
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import java.net.Socket;
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public class ChatServer {
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// TODO: declare a single shared UserManager instance (static final)
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// This MUST be shared by all ClientSession threads so that
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// broadcasting and private messaging work correctly.
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private static final UserManager userManager = new UserManager();
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public static void main(String[] args) {
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// TODO: Create a ServerSocket
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int port = 5000;
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// TODO: In an infinite loop:
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// accept an incoming client connection
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// make a new thread running ClientSession for each user.
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try (ServerSocket serverSocket = new ServerSocket(port)) {
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System.out.println("Server started on port " + port);
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while (true) {
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Socket clientSocket = serverSocket.accept();
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ClientSession session = new ClientSession(clientSocket, userManager);
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Thread thread = new Thread(session);
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thread.start();
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}
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} catch (IOException e) {
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System.out.println("Server error: " + e.getMessage());
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}
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}
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}
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}
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@@ -2,70 +2,107 @@ package com.university.chat.Server;
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import com.university.chat.Common.ChatMessage;
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import com.university.chat.Common.FileMessage;
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import com.university.chat.Common.MessageType;
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import java.io.IOException;
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import java.io.ObjectInputStream;
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import java.io.ObjectOutputStream;
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import java.net.Socket;
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import java.nio.file.Files;
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public class ClientSession implements Runnable {
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private String username;
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private final Socket socket;
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private final UserManager userManager;
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private ObjectOutputStream out;
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private ObjectInputStream in;
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public ClientSession(Socket socket, UserManager userManager) {
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// TODO : Create an ObjectOutputStream from socket.getOutputStream()
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// and an ObjectInputStream from socket.getInputStream().
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this.socket = socket;
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this.userManager = userManager;
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try {
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this.out = new ObjectOutputStream(socket.getOutputStream());
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this.out.flush();
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this.in = new ObjectInputStream(socket.getInputStream());
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} catch (IOException e) {
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System.out.println("Failed to set up streams: " + e.getMessage());
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}
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}
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@Override
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public void run() {
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try {
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Object first = in.readObject();
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if (first instanceof ChatMessage loginMsg && loginMsg.getType() == MessageType.LOGIN) {
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username = loginMsg.getSender();
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// TODO: Welcome the user (login step)
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// 1. Read the first object sent by the client.
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// 2. Check it's a ChatMessage with type LOGIN.
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// 3. Extract the username.
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// 4. Try to register the user via userManager.addUser(...).
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// 5. If the username is taken, send back LOGIN_FAILED and close the socket.
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// 6. Otherwise, create the user's folders with FileManager.createUserFolders(...)
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// and send back LOGIN_SUCCESS.
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if (!userManager.addUser(username, this)) {
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sendMessage(new ChatMessage(MessageType.LOGIN_FAILED, "Server", username, "Username already taken"));
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socket.close();
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return;
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}
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// TODO: Main message loop
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// In a loop, call in.readObject(), you can separate messages by their type:
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// - if it's a ChatMessage -> call handleChatMessage(msg)
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// - if it's a FileMessage -> call handleFileMessage(fileMsg)
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// Keep looping until the connection is closed (an exception will be thrown).
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FileManager.createUserFolders(username);
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sendMessage(new ChatMessage(MessageType.LOGIN_SUCCESS, "Server", username, "Welcome, " + username + "!"));
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} else {
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socket.close();
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return;
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}
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while (true) {
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Object received = in.readObject();
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if (received instanceof ChatMessage msg) {
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handleChatMessage(msg);
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} else if (received instanceof FileMessage fileMsg) {
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handleFileMessage(fileMsg);
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}
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}
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} catch (Exception e) {
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System.out.println("Disconnected: " + username);
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} finally {
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// TODO: Remove the user from UserManager so they no longer
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// receive broadcasts or appear in users list
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if (username != null) {
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userManager.removeUser(username);
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}
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}
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}
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public void sendMessage(Object obj) throws IOException {
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out.writeObject(obj);
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out.flush();
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}
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private void handleChatMessage(ChatMessage msg) throws IOException {
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switch (msg.getType()) {
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case PUBLIC_MESSAGE -> {
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// TODO: Broadcast this message to every connected client.
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for (ClientSession session : userManager.getAllSessions()) {
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session.sendMessage(msg);
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}
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}
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case PRIVATE_MESSAGE -> {
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// TODO: Forward this message to the receiver user.
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ClientSession receiver = userManager.getUser(msg.getReceiver());
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if (receiver != null) {
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receiver.sendMessage(msg);
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}
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}
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case USER_LIST -> {
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// TODO: Reply to the requester with the list of online users.
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ChatMessage reply = new ChatMessage(MessageType.USER_LIST, "Server", msg.getSender(), userManager.listUsers());
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sendMessage(reply);
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}
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}
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}
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private void handleFileMessage(FileMessage fileMsg) throws IOException {
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// Storing the file
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var sentPath = FileManager.getSentPath(fileMsg.getSender(), fileMsg.getFilename());
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var recvPath = FileManager.getReceivedPath(fileMsg.getReceiver(), fileMsg.getFilename());
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Files.write(sentPath, fileMsg.getData());
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Files.write(recvPath, fileMsg.getData());
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// TODO: Forward the received file-message to the destination user.
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ClientSession receiver = userManager.getUser(fileMsg.getReceiver());
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if (receiver != null) {
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receiver.sendMessage(fileMsg);
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}
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}
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}
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Block a user