Add base files
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package com.university.chat.Server;
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public class ChatServer {
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// TODO: declare a single shared UserManager instance (static final)
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// This MUST be shared by all ClientSession threads so that
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// broadcasting and private messaging work correctly.
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public static void main(String[] args) {
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// TODO: Create a ServerSocket
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// TODO: In an infinite loop:
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// accept an incoming client connection
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// make a new thread running ClientSession for each user.
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}
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}
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