forked from AdvancedProgramming1404/HW-10-Socket-Programming
Completed Network File-Sharing Chat System backend and client logic
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@@ -1,29 +1,126 @@
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package com.university.chat.Client;
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import com.university.chat.Common.ChatMessage;
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import com.university.chat.Common.FileMessage;
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import com.university.chat.Common.MessageType;
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import java.io.*;
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import java.net.Socket;
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import java.util.Scanner;
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public class chatClient {
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public static void main() {
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private static final String DEFAULT_HOST = "localhost";
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private static final int DEFAULT_PORT = 8585;
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public static void main(String[] args) {
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// TODO: Connecting to the server
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// 1. Create a socket and connect to the server
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Scanner scanner = new Scanner(System.in);
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System.out.print("Enter username: ");
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String username = scanner.nextLine().trim();
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try {
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Socket socket = new Socket(DEFAULT_HOST, DEFAULT_PORT);
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// 2. Create an ObjectOutputStream (out) and ObjectInputStream (in)
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// from the socket's streams — output FIRST, then input.
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ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
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out.flush();
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ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
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// 2. Get the username, and send a LOGIN ChatMessage with that username
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// 3. Start a new Thread running a ServerListener(in) so incoming
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// messages are handled concurrently.
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out.writeObject(new ChatMessage(MessageType.LOGIN, username, "SERVER", ""));
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out.flush();
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Object response = in.readObject();
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if (response instanceof ChatMessage serverMsg){
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if (serverMsg.getType() == MessageType.LOGIN_FAILED){
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System.out.println("Login failed: " + serverMsg.getContent());
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socket.close();
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scanner.close();
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return;
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}
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else if (serverMsg.getType() == MessageType.LOGIN_SUCCESS){
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System.out.println("Login successful! " + serverMsg.getContent());
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System.out.println("Commands: /msg <user> <text>, /users, /sendfile <user> <path>, or just type text for public chat.");
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}
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}
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// 3. Start a new Thread running a ServerListener(in) so incoming
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// messages are handled concurrently.
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ServerListener listener = new ServerListener(in);
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Thread listenerThread = new Thread(listener);
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listenerThread.start();
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while (true){
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try {
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// TODO: Program loop — read a line from the console and act on it:
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String line = scanner.nextLine().trim();
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if (line.isEmpty()) continue;
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if (line.startsWith("/msg ")){
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// - "/msg <user> <text>" -> build & send a PRIVATE_MESSAGE
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String[] parts = line.split(" ", 3);
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if (parts.length >= 3){
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String targetUser = parts[1];
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String text = parts[2];
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out.writeObject(new ChatMessage(MessageType.PRIVATE_MESSAGE, username, targetUser, text));
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out.flush();
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}
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else{
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System.out.println("Usage: /msg <user> <text>");
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}
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}
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else if (line.equals("/users")){
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// - "/users" -> build & send a USER_LIST request
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out.writeObject(new ChatMessage(MessageType.USER_LIST, username, "SERVER", ""));
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out.flush();
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}
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else if (line.startsWith("/sendfile ")){
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// - "/sendfile <user> <path>" -> read the file into a byte[]
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// (you can use TransferProgress
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// to show progress)
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// and send it as a FileMessage
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// - anything else -> send a PUBLIC_MESSAGE
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String[] parts = line.split(" ", 3);
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if (parts.length >= 3){
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String targetUser = parts[1];
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String filePath = parts[2];
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File file = new File(filePath);
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if (!file.exists() || !file.isFile()){
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System.out.println("File does not exist or is not a valid file.");
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continue;
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}
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long fileSize = file.length();
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byte[] fileData = new byte[(int) fileSize];
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// Reading file while simulating the TransferProgress bar
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try (FileInputStream fis = new FileInputStream(file)){
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TransferProgress progress = new TransferProgress(fileSize);
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int bytesRead;
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int totalBytesRead = 0;
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byte[] buffer = new byte[4096];
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while ((bytesRead = fis.read(buffer)) != -1){
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System.arraycopy(buffer, 0, fileData, totalBytesRead, bytesRead);
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totalBytesRead += bytesRead;
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progress.update(totalBytesRead);
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}
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}
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FileMessage fileMsg = new FileMessage(username, targetUser, file.getName(), fileData);
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out.writeObject(fileMsg);
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out.flush();
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System.out.println("File sent to server successfully.");
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}
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else{
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System.out.println("Usage: /sendfile <user> <path>");
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}
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}
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else{
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// - anything else -> send a PUBLIC_MESSAGE
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out.writeObject(new ChatMessage(MessageType.PUBLIC_MESSAGE, username, "ALL", line));
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out.flush();
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}
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// Remember to flush() the output stream after writeObject().
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} catch (Exception e){
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}
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catch (Exception e){
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System.out.println("command failed: " + e.getMessage());
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}
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}
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}
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}
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catch (Exception e){
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System.out.println("Client Error: " + e.getMessage());
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}
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}}
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