#ifndef GAME_HPP #define GAME_HPP #include "menu.hpp" extern player Player; extern int score; extern int life; extern int pauseOption; extern player history[100]; extern int historyCount; void render(); void renderPanel(); bool game(); bool game(int); void HideCursor(bool visible); void setColor(int color); void playBeep(int F, int T); //History void saveHistory(); int sort(); void loadHistory(); extern int Hoption; void loadScoresAndPrint(char name[]); bool printHistory(int historyCount); //Load Game void saveGame(player &p); void setAndMarkAsActive(int index); void loadPlayer(); bool printLoadGame(); extern int loadOption; #endif