package org.project.location; import org.project.entity.enemies.Enemy; import org.project.entity.players.Player; import java.util.Scanner; public class GameDisplay { public static final Scanner scanner = new Scanner(System.in); public static final String RED = "\u001B[31m"; public static final String GREEN = "\u001B[32m"; public static final String YELLOW = "\u001B[33m"; public static final String BLUE = "\u001B[34m"; public static final String MAGENTA = "\u001B[35m"; public static final String CYAN = "\u001B[36m"; public static final String PINK = "\u001B[38;5;206m"; public static final String RESET = "\u001B[0m"; public void showPlayerTurn (Player player) { System.out.println("\n--- " + player.getName() + "'s Turn ---"); } public void showStatus(Player player, Enemy enemy, GameEngine gameEngine) { System.out.println(BLUE + "\n==========================================================" + RESET); System.out.println("[ Name: " + player.getName() + ", HP: " + player.getHp() + "/" + player.getMaxHP() + ", MP: "+ player.getMp() + "/" + player.getMaxMP() + " XP: " + player.getXp() +", Keys:" + gameEngine.keys + " ]"); System.out.println("[ Enemy: " + enemy.getName() + ", HP: " + enemy.getHp() + ", MP: " + enemy.getMp() + "]"); System.out.println(BLUE + "==========================================================" + RESET); } public String battleChoices() { System.out.println("Your turn :"); System.out.println(PINK + "1. Attack (Free) " + RESET + YELLOW + "6. Restore Mana (10 XP) " + RESET); System.out.println(PINK + "2. Heavy Attack (-2 MP) " + RESET + YELLOW +"7. Restore HP (50 XP)" + RESET); System.out.println(PINK + "3. Defend (-5 MP)" ); System.out.println("4. Special Ability (Knight -7, Wizard -8, Assassin -9 MP)"); System.out.println("5. Heal (-6 MP, +10 HP)" + RESET); return scanner.nextLine(); } public String mainMenu() { System.out.println(BLUE + "==== Main Menu ====" + RESET); System.out.println("1. New Game"); System.out.println("2. help"); System.out.println("3. Exit"); return scanner.nextLine(); } public String chooseCharacter() { System.out.println(BLUE + "Choose your character:" + RESET); System.out.println("1. Knight (50 HP, 50 MP)"); System.out.println("2. Assassin (40 HP, 60 MP)"); System.out.println("3. Wizard (60 HP, 40 MP)"); return scanner.nextLine(); } public void help() { System.out.println(""); System.out.println("================================================================================"); System.out.println(" WELCOME TO THE DARK REALM "); System.out.println("================================================================================"); System.out.println(""); System.out.println("You have entered a land shrouded in darkness, where evil creatures roam freely."); System.out.println("Your mission is clear: defeat the forces of darkness and save the world from destruction."); System.out.println(""); System.out.println(" HOW TO PLAY "); System.out.println("1. CHOOSE YOUR HERO:"); System.out.println(" Before your journey begins, select one of the following classes:"); System.out.println(" 1.Knight 2.Wizard 3.Assassin"); System.out.println(" Each class has unique abilities and strengths. Choose wisely!"); System.out.println(""); System.out.println("2. EXPLORE AND COMBAT:"); System.out.println(" As you venture into the realm, you will encounter hostile monsters such as Goblins, Vampires, and Skeletons."); System.out.println(" Engage them in battle to gain experience points (XP) and level up your character."); System.out.println(" Higher levels mean stronger stats and better chances of survival."); System.out.println(""); System.out.println("3. COLLECT KEYS:"); System.out.println(" Defeating specific types of monsters drops special keys:"); System.out.println(" - Killing Goblins drops the Goblin Key."); System.out.println(" - Slaying Vampires yields the Vampire Key."); System.out.println(" - Destroying Skeletons grants the Skeleton Key."); System.out.println(" You must collect all three keys to unlock the final challenge."); System.out.println(""); System.out.println("4. THE FINAL BOSS: THE DRAGON:"); System.out.println(" Once you possess all three keys, the path to the Dragon's Lair will open."); System.out.println(" The Dragon is the ultimate ruler of evil and possesses immense power."); System.out.println(" This is the final battle. If you defeat the Dragon, you will restore peace to the world and win the game."); System.out.println(" If you fail, darkness will prevail forever."); System.out.println(""); System.out.println("GOOD LUCK, HERO! MAY YOUR BLADE BE SHARP AND YOUR MAGIC STRONG :) "); System.out.println("================================================================================"); System.out.println(""); } }