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3
Commits
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150501ef87 | ||
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872351e896 | ||
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1b9e9e4faf |
+2
-2
@@ -40,10 +40,10 @@ void movePass(); // shows that the player had no moves and it uses
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void playerNameSelector(int); // shows the screen that gets the users name from the user and gets needs the gam emode number.
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void playerNameSelector(int); // shows the screen that gets the users name from the user and gets needs the gam emode number.
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void markMoves(); // mark the possible moves that the player can do with # based on the global turn variable.
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void markMoves(); // mark the possible moves that the player can do with # based on the global turn variable.
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bool moveCheck(int, int); // checks if the move in the inputed point is possible and outputs true or false based on the global turn variable.
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bool moveCheck(int, int); // checks if the move in the inputed point is possible and outputs true or false based on the global turn variable.
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void clearMoves(); // clears all the # in the board.
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void moveUpdate(int, int); // fillips the pices that got flipped by the placed pice in the given point.
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void moveUpdate(int, int); // fillips the pices that got flipped by the placed pice in the given point.
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void helpScreen(); // opens the help menu.
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void clearMoves(); // clears all the # in the board.
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void leaderBoard(); // shows the points and the winner of the game.
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void leaderBoard(); // shows the points and the winner of the game.
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void helpScreen(); // opens the help menu.
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int main()
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int main()
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{
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{
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