Files

24 lines
385 B
C++

#pragma once
#include <string>
struct Config
{
static Config* instance;
int GAME_HISTORY_LIMIT;
int BOARD_SIZE;
std::string BOARD_COLOR;
std::string BOARD_BORDER_COLOR;
bool SOUND;
bool SHOW_AVAILABLE_PLACES_FOR_PIECES;
bool HINT;
int HINT_LIMIT;
private:
Config();
public:
static Config* getInstance();
static void initialize();
};