#pragma once #include int getGameHistoryLimit(); int getBoardSize(); std::string getBoardColor(); std::string getBoardBorderColor(); bool getSound(); bool getShowAvailablePlacesForPieces(); bool getHint(); int getHintLimit(); void modifyGameHistoryLimit(int); void modifyBoardSize(int); void modifyBoardColor(std::string); void modifyBoardBorderColor(std::string); void modifySound(bool); void modifyShowAvailablePlacesForPieces(bool); void modifyHint(bool); void modifyHintLimit(int);