Initial commit on develop branch
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#pragma once
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#include <string>
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int getGameHistoryLimit();
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int getBoardSize();
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std::string getBoardColor();
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std::string getBoardBorderColor();
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bool getSound();
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bool getShowAvailablePlacesForPieces();
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bool getHint();
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int getHintLimit();
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void modifyGameHistoryLimit(int);
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void modifyBoardSize(int);
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void modifyBoardColor(std::string);
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void modifyBoardBorderColor(std::string);
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void modifySound(bool);
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void modifyShowAvailablePlacesForPieces(bool);
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void modifyHint(bool);
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void modifyHintLimit(int);
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