Develop #1
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package org.project.constants.gameConstant;
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import org.project.item.Accessory.Costume;
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public final class Costumes {
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public static Costume cheapCostume = new Costume("cheap costume", null, 40, 100, 100, 10);
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public static Costume SteelCostume = new Costume("steel costume", null, 150, 300, 300, 30);
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public static Costume GoldenCostume = new Costume("golden costume", null, 500, 500, 500, 100);
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public static Costume MasterCostume = new Costume("master costume", null, 1500, 1000, 1000, 300);
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public static Costume[] getCostumes() {
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return new Costume[]{cheapCostume, SteelCostume, GoldenCostume, MasterCostume};
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}
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}
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package org.project.constants.gameConstant;
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import org.project.item.Accessory.Shield;
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public final class Shields {
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public static Shield WoodenShield = new Shield("wooden shield", null, 40, 100, 100, 10);
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public static Shield SteelShield = new Shield("steel shield", null, 150, 300, 300, 30);
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public static Shield GoldenShield = new Shield("golden shield", null, 500, 500, 500, 100);
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public static Shield MasterShield = new Shield("master shield", null, 1500, 1000, 1000, 300);
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public static Shield[] getShields() {
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return new Shield[]{WoodenShield, SteelShield, GoldenShield, MasterShield};
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}
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}
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package org.project.constants.gameConstant;
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import org.project.item.Accessory.Weapon;
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public final class Weapons {
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public static Weapon Dagger = new Weapon("dagger", null, 40, 100, 100, 10);
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public static Weapon SteelSword = new Weapon("steel sword", null, 150, 100, 100, 30);
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public static Weapon GoldenSword = new Weapon("golden sword", null, 500, 100, 100, 100);
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public static Weapon MasterSword = new Weapon("master sword", null, 1500, 100, 100, 300);
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public static Weapon[] getWeapons() {
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return new Weapon[] {Dagger, SteelSword, GoldenSword, MasterSword};
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}
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}
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