add player and player roles
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package org.project.Interface;
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import org.project.constants.gameConstant.FightMoves;
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import org.project.entity.Entity;
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import java.util.ArrayList;
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public interface IFighter {
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public void LightAttack(IDamageable target);
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public void HeavyAttack(IDamageable target);
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public void defend();
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public void HealMove();
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public void SpecialAbility(Entity entity);
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public ArrayList<FightMoves> GetAvailableMoves();
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public String GetSpecialAbilityDescription(Entity entity);
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public String GetSpecialAbilityResultDescription(Entity entity);
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}
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