apply the final debugging

This commit is contained in:
Ramtin Jafari
2026-07-17 18:27:51 +03:30
parent a8d1b1011f
commit 821d27098c
2 changed files with 6 additions and 6 deletions
@@ -49,7 +49,10 @@ public class SinglePlayerBattleEngine extends BattleEngine {
player.SetState(EntityState.ALIVE); player.SetState(EntityState.ALIVE);
} }
if (player.GetState() == EntityState.DEAD) { if (enemy.GetState() == EntityState.DEAD) {
enemy.DropLoot(player);
player.AddLevelProgress(enemy.LevelProgressAmount);
System.out.println(TextColor.Green + player.Name + " WON!" + TextColor.Reset);
return; return;
} }
@@ -69,10 +72,7 @@ public class SinglePlayerBattleEngine extends BattleEngine {
System.out.println(); System.out.println();
} }
if (enemy.GetState() == EntityState.DEAD) { if (player.GetState() == EntityState.DEAD) {
enemy.DropLoot(player);
player.AddLevelProgress(enemy.LevelProgressAmount);
System.out.println(TextColor.Green + player.Name + " WON!" + TextColor.Reset);
return; return;
} }