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@@ -1,6 +1,20 @@
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package com.university.chat.Client;
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import com.university.chat.Common.ChatMessage;
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import com.university.chat.Server.ClientSession;
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import com.university.chat.Server.UserManager;
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import java.io.IOException;
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import java.io.ObjectInputStream;
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import java.io.ObjectOutputStream;
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import java.net.ServerSocket;
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import java.net.Socket;
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import java.util.Scanner;
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public class chatClient {
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public static final UserManager userManager =
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new UserManager();
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public static void main() {
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// TODO: Connecting to the server
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// 1. Create a socket and connect to the server
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@@ -9,11 +23,20 @@ public class chatClient {
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// 2. Get the username, and send a LOGIN ChatMessage with that username
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// 3. Start a new Thread running a ServerListener(in) so incoming
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// messages are handled concurrently.
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ServerSocket serverSocket;
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try{
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serverSocket =new ServerSocket(5000);
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System.out.println("Server started");
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} catch (Exception e) {
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throw new RuntimeException(e);
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}
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while (true){
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try {
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// TODO: Program loop — read a line from the console and act on it:
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// - "/msg <user> <text>" -> build & send a PRIVATE_MESSAGE
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// - "/msg <user> <text>" -> build & send a PRIVATE_MESSAGE
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// - "/users" -> build & send a USER_LIST request
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// - "/sendfile <user> <path>" -> read the file into a byte[]
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// (you can use TransferProgress
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@@ -21,6 +44,18 @@ public class chatClient {
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// and send it as a FileMessage
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// - anything else -> send a PUBLIC_MESSAGE
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// Remember to flush() the output stream after writeObject().
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Socket socket =
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serverSocket.accept();
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ClientSession session =
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new ClientSession(
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socket,
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userManager
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);
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new Thread(session).start();
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} catch (Exception e){
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System.out.println("command failed: " + e.getMessage());
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}
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