Merge PR #2: add function-1-workshop

Function 1 workshop
This commit is contained in:
Mehrdad Shirvani
2025-12-03 15:50:22 +03:30
committed by GitHub
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# 🧭 Topic: Function Basics
> [!info] Quick Overview
> [!info] **Quick Overview :**
>
> This topic introduces functions in C++, why we use them, how they are
> defined and called, how parameters and return values work, and how to
> write clean, professional function-based code.
---
## 📌 Covered in This Topic
**Introduction to Functions**
- What functions are
- Key goals: modularity, reuse, readability, debugging
- Real-world analogy: “tasks” or “machines” that take input and produce output
### **Introduction to Functions**
- What functions are (self-contained blocks of code)
- Key goals:
- Modularity
- Reusability (Write once, use everywhere)
- Readability
- Debugging & error isolation
- Real-world analogy: a “machine” that takes input and produces output
**Why We Need Functions**
- Code reuse
- Reducing complexity
- Avoiding repetition
### **Why We Need Functions**
- Eliminating repetition (D.R.Y. — Dont Repeat Yourself)
- Breaking problems into sub-problems
- Making programs testable
- Collaboration benefits: multiple people working on different functions
- Reducing complexity
- Abstraction (main doesnt care *how*, only *what*)
- Professional collaboration benefits
**Predefined Library Functions**
- Overview of `<cmath>`, `<iomanip>`, helpers
- Calling library functions (syntax, examples)
### **User-Defined Functions**
- Anatomy of a function:
- Return type
- Function name
- Parameters
- Body
- Function lifecycle:
- Declaration (prototype)
- Definition
- Calling
- Declaration vs. Definition
- Function prototypes and their purpose
**User-Defined Functions**
- Components of a user-defined function
- **Declaration** vs. **Definition** vs. **Call**
- Variables inside functions (local variables & scope)
- Global variables — why to avoid them
- Lifetime and visibility of variables
### **Return Types**
- Allowed return types
- Limitation: a function returns only **one value**
- `void` functions:
- Definition and use cases
- Using `return;` as an “exit door”
**Parameters, Arguments & Terminology**
- Parameter vs. Argument (definition, examples)
- Types of parameters: input, output, in-out
- Naming conventions for parameters
- Why parameter order and clarity matter
- Common student mistakes (e.g., confusing scope)
### **Parameters & Arguments**
- Parameter vs. argument (placeholder vs. actual data)
- Order and clarity of parameters
- Parameter names optional in prototypes
- Scope and lifetime of parameters
**Return Types**
- `void` vs. non-void
- Returning multiple values → reference parameters
- Return type limitations (only one return value)
- Allowed data types
- When to use `return;` in void functions
- Early returns and readability. (Guard Clause)
### **Scope & Lifetime**
- Local variables
- Global variables:
- What they are
- Why to avoid them
- Static local variables
- Variable shadowing
- Priority of scopes
**Function Prototypes**
- What prototypes do
- Why prototypes are needed in C++
- Where to place prototypes (before `main` or in headers)
- Typical student errors (e.g., mismatched signatures)
### **Default Arguments**
- Syntax of default parameters
- Rules:
- Must be placed on the **right**
- Evaluated at **compile time**
- Correct vs. incorrect usage
- Common ambiguity problems
**Default Arguments**
- Syntax for default values
- Rules (right-to-left, only in declaration)
- Good vs. bad use cases
- Common pitfalls
**Parameter Passing Methods**
### **Parameter Passing Methods**
- **Pass by value**
- Cheap for ints, bools, chars
- Safe, makes a copy
- Copy is made
- Original variable unchanged
- Best for small data types
- **Pass by reference (`&`)**
- Used for modifying caller variables
- Used for performance
- **When to choose which method**
- Memory model overview (stack frame, copies)
- Works on original variable
- Used for modification or performance
- When and why to choose each method
### **Function Overloading**
- Definition of overloading
- Valid overloading rules
- Return type alone does NOT overload
- Overload resolution basics
- Numeric literal suffixes and their effect
- Overloading vs. default arguments (ambiguity)
**Function Overloading**
- What overloading is
- Rules for valid overloading
- Overloading vs. default args and ambiguity
- Examples: `abs`, `sort`, etc.
- Common pitfalls (type conversion confusion)
**Clean Code & Best Practices**
**Syntax**
- Consistent formatting
- Clear parameter naming
- Avoid deeply nested logic inside functions
**Naming**
- Verbs for functions (`calculateTotal`, `isValid`)
- Avoid generic names (`func1`, `doStuff`)
- Self-documenting naming
**SRP (Single Responsibility Principle)**
- One function should do one thing
- How complex is “too complex”?
- When to break a function into smaller pieces
**Function Length & Complexity**
- Cyclomatic complexity
- Indicators that a function needs refactoring
- How to make logic testable
**Scope, Lifetime & Static Functions**
- Local vs. global variables
- Shadowing
- `static` local variables
- When to use function-level statics
- Danger of relying on state
**Common Student Mistakes**
- Defining a function inside another function
- Forgetting to return a value
- Mismatched declaration and definition
- Depending on global variables instead of parameters
- (Optional) Passing large objects by value
### **Clean Code & Best Practices**
- Syntax and formatting
- Function placement & structure
- Meaningful naming (verbs for functions)
- SRP (Single Responsibility Principle)
- Function length and complexity
- Refactoring deeply nested logic
---
## 📑 Slides & Materials
- 👨‍🏫 [Professor Slides (PDF)](01-topics/04-function-1/4-ProfessorSlides.md)
- 🧑‍🏫 [TA Workshop Slides (PDF)](01-topics/04-function-1/5-TASlides.md)
- 👨‍🏫 [Professor Slides (PDF)](4-ProfessorSlides.md)
- 🧑‍🏫 [TA Workshop Slides (PDF)](5-TASlides.md)
---
## 🛠️ Workshop & Assignments
- 💬 [Workshop Questions](01-topics/04-function-1/2-Assignment.md)
- 🧮 [Assignments](01-topics/04-function-1/2-Assignment.md)
- 💬 [Workshop Questions](1-Workshop.md)
- 🧮 [Assignments](2-Assignment.md)
- ❓ [Q&A and Common Issues]()
---
## 🌐 Additional Resources
- [C++ Reference](https://cplusplus.com/reference/)
- C++ Reference (cplusplus.com)
---
## ⏩ Navigation
@@ -136,6 +117,7 @@
- ➡️ [Next Topic: Arrays](../05-arrays/0-Overview.md)
---
> [!tip] Tip
> [!tip] **Tip :**
>
> If something doesnt make sense — **dont stay stuck alone**. Ask the TA to clarify it right away. Often, a quick question can save you a lot of time and frustration. Remember: if youre confused, chances are others are too.
@@ -14,18 +14,17 @@
## 📦 Download All Questions and Solutions
- **All questions (zip):** [Download all questions]()
- **All official solutions (zip):** [Download all official solutions]()
- **All questions (zip):** [Download all questions](https://drive.usercontent.google.com/u/0/uc?id=19EIICYkB7sUmsEVB6da5eZ5MQ7WTuP88&export=download)
- **All official solutions (zip):** [Download all official solutions](https://drive.usercontent.google.com/u/0/uc?id=1j0gtsHGPOcpH8GOVAyvxFqecCze1SQH0&export=download)
---
## 🧾 Official Questions & Solutions
| Question # | Question (Download) | Official Solution (Download) | Additional Notes |
| ---------- | ------------------- | ---------------------------- | ---------------- |
| 01 | [Download PDF]() | [Download Solution (zip)]() | |
| 02 | [Download PDF]() | [Download Solution (zip)]() | |
| 03 | [Download PDF]() | [Download Solution (zip)]() | |
| 04 | [Download PDF]() | [Download Solution (zip)]() | |
| ---------- | ---------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------- | ---------------- |
| 01 | [Download PDF](https://drive.usercontent.google.com/u/0/uc?id=1LZysw18yVMxIeSfI5myQ-PJEtHD5_Qgl&export=download) | [Download Solution (cpp)](https://drive.usercontent.google.com/u/0/uc?id=1piw1JTjDYyrfhyDaFOlzbwsyp0exbMws&export=download) | |
| 02 | [Download PDF](https://drive.usercontent.google.com/u/0/uc?id=1_Qvwn_c2AUgAEYWYLs2D8rwDgzklFr2-&export=download) | [Download Solution (cpp)](https://drive.usercontent.google.com/u/0/uc?id=1njLCfQOu7Wg5JOgigoLM9D8ApACNRleT&export=download) | |
| 03 | [Download PDF](https://drive.usercontent.google.com/u/0/uc?id=1bUqIBdveAywXfEIxdAMHQdvzrf2qS2H-&export=download) | [Download Solution (cpp)](https://drive.usercontent.google.com/u/0/uc?id=1Ig4BJdoivI__8_1Aj2uZm9-KRWh0zT-1&export=download) | |
> [!note] Not available yet?
> Some solutions will be uploaded after the workshop or assignment deadline. Check back later or ask your TA.
@@ -38,9 +37,9 @@
> - Revisit the lecture notes and workshop slides.
> - Ask your TA — thats what were here for.
- [Topic Q&A](01-topics/02-basics-and-data-types/3-Q&A.md)
- [Professor Slides](01-topics/02-basics-and-data-types/4-ProfessorSlides.md)
- [TA Slides](01-topics/02-basics-and-data-types/5-TASlides.md)
- [Topic Q&A](3-Q&A.md)
- [Professor Slides](4-ProfessorSlides.md)
- [TA Slides](5-TASlides.md)
---
## ⚖️ Licensing & Usage
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## ❓ Question 1
> Question: _“Where are Variable Length Arrays (arrays sized using a runtime variable) allowed in C++ and where are they not?”_
> [!info] **Answer**
> Variable Length Arrays (**VLAs**) are **not allowed** in standard C++.
> C++ requires the size of a built-in array to be a **constant expression** known at compile time.
-**Not acceptable in standard C++** (C++11/14/17/20/23/…):
```cpp
int n = 5;
int arr[n]; // Not valid C++
```
- ✔️ **Acceptable in standard C** (since C99): C allows VLAs.
- ✔️ **Allowed in GCC as an extension**, but **not portable** and not standard.
Reference:
- GCC documentation: [https://gcc.gnu.org/onlinedocs/gcc/Variable-Length.html](https://gcc.gnu.org/onlinedocs/gcc/Variable-Length.html)
- C++ restriction explanation: [https://www.geeksforgeeks.org/why-variable-length-array-were-removed-in-cpp/](https://www.geeksforgeeks.org/why-variable-length-array-were-removed-in-cpp/)
---
## ❓ Question 2
> Question: _“Is it valid to use a Variable Length Array when compiling with GCC? In which situations is it not valid?”_
> [!info] **Answer**
> GCC **does allow** VLAs in C++ mode, but **only as a non-standard compiler extension**.
✔️ **OK in GCC when:**
- Used inside functions (automatic storage):
```cpp
int n = 10;
int arr[n]; // GCC accepts, but non-standard
```
❌ **Not OK when:**
- Writing portable or standards-compliant C++
- Using MSVC, Clang with strict mode, or compilers that reject VLAs
- Using strict flags:
- `-std=c++20 -pedantic`
- `-Wvla`
- `-Werror`
GCC reference:
[https://gcc.gnu.org/onlinedocs/gcc/Variable-Length.html](https://gcc.gnu.org/onlinedocs/gcc/Variable-Length.html)
---
## ❓ Question 3
> Question: _“Why are Variable Length Arrays considered unacceptable or non-standard in C++?”_
> [!info] **Answer**
> VLAs are rejected by the C++ standard for several reasons:
1. **Compile-time determinism**
C++ requires array sizes to be known at compile time for built-in arrays.
2. **Portability issues**
Many compilers (MSVC, strict Clang modes) do not support VLAs at all.
3. **Safety considerations**
Runtime-sized stack arrays risk unpredictable stack usage and stack overflow.
4. **C++ philosophy**
C++ encourages using **RAII containers** (`std::vector`, `std::array`) instead of raw arrays with runtime sizes.
Reference:
[https://www.geeksforgeeks.org/why-variable-length-array-were-removed-in-cpp/](https://www.geeksforgeeks.org/why-variable-length-array-were-removed-in-cpp/)
---
## ❓ Question 4
> Question: _“Can `const` or `constexpr` be used to provide a size for arrays in C++ when the goal is to avoid Variable Length Arrays?”_
> [!info] **Answer**
> Yes — **but only if the value is a compile-time constant expression**.
✔️ Allowed:
```cpp
constexpr int N = 10;
int arr[N]; // Valid C++
```
⚠️ Not allowed:
```cpp
int n = get_input();
const int x = n;
int arr[x]; // Still NOT valid — not a constant expression
```
Summary:
- `constexpr` → always compile-time constant → valid for array sizes
- `const` → **not enough** unless initialized with a compile-time constant
- For real runtime sizes, use `std::vector`.
Reference:
[https://en.cppreference.com/w/cpp/language/array](https://en.cppreference.com/w/cpp/language/array)
## ❓ Question
> Question: _“How are arrays passed to functions in C++? Is it allowed?”_
> [!info] **Answer**
> Yes, it is allowed.
> In C++, when you pass a built-in array to a function, the array **decays into a pointer** to its first element.
> Example:
```cpp
void foo(int arr[]) { } // arr becomes int*
void foo(int* arr) { } // same thing
```
So even though an array looks like it's being passed, **the function receives only a pointer**, not the entire array.
Reference: [https://en.cppreference.com/w/cpp/language/array](https://en.cppreference.com/w/cpp/language/array)
---
## ❓ Question 2
> Question: _“Are arrays passed by reference or by value?”_
> [!info] **Answer**
> A raw array parameter is **never** passed by value.
> The array **decays** to a pointer → this behaves like **pass-by-pointer**, not value.
- ❌ Not pass-by-value (copying an entire array is not what happens)
- ✔️ Effectively pass-by-reference (because the pointer can modify the original array)
If you _do_ want pass-by-value semantics, you must use something like:
```cpp
void foo(std::array<int, 5> arr); // Copies the entire array
```
Reference: [https://en.cppreference.com/w/cpp/language/array](https://en.cppreference.com/w/cpp/language/array)
---
## ❓ Question 3
> Question: _“Can you control this behavior? Can you pass arrays by value or by reference explicitly?”_
> [!info] **Answer**
> Yes — but **only using references or std::array**.
✔️ **Pass entire array by reference** (preserves size):
```cpp
void foo(int (&arr)[5]); // Reference to array of 5 ints
```
✔️ **Pass entire array by value** (copies the whole array):
```cpp
void foo(std::array<int,5> arr); // Copy
```
✔️ **Pass entire array by reference (modern way)**:
```cpp
void foo(const std::array<int,5>& arr);
```
❌ You **cannot** pass a built-in array by value directly.
The syntax does not exist in C++.
Reference: [https://en.cppreference.com/w/cpp/language/references](https://en.cppreference.com/w/cpp/language/references)
---
## ❓ Question 4
> Question: _“Should you specify the size of arrays when passing them? For 1D, 2D, 3D, etc.?”_
> [!info] **Answer**
> It depends on the declaration style.
### ⭐ 1D arrays
You do **not** specify the size:
```cpp
void foo(int arr[]); // OK
void foo(int* arr); // Same
```
### ⭐ Multi-dimensional (2D, 3D, …) arrays
All **inner dimensions must be known**:
```cpp
void foo(int arr[][5]); // OK
void foo(int arr[3][5]); // OK
void foo(int arr[][5][10]); // Higher dimensions OK
```
But the **first dimension** may be left unspecified because it becomes a pointer:
```
arr → pointer to an array of 5 ints
```
Reference: [https://en.cppreference.com/w/cpp/language/array](https://en.cppreference.com/w/cpp/language/array)
---
## ❓ Question 5
> Question: _“Can you use variables as sizes in function parameters? In standard C++ and GCC?”_
> [!info] **Answer**
### ✔️ Standard C++
- **NOT allowed**:
Inner dimensions must be compile-time constants.
```cpp
void foo(int arr[][n]); // ❌ Not standard C++
```
### ✔️ GCC (as extension)
- GCC allows **Variable Length Arrays (VLA)** in function parameters.
```cpp
void foo(int n, int arr[][n]); // ✔️ GCC extension
```
But this is **non-portable** and not valid standard C++.
References:
- Standard rule: [https://en.cppreference.com/w/cpp/language/array](https://en.cppreference.com/w/cpp/language/array)
- GCC VLA extension: [https://gcc.gnu.org/onlinedocs/gcc/Variable-Length.html](https://gcc.gnu.org/onlinedocs/gcc/Variable-Length.html)
---
## ❓ Question 6
> Question: _“What are the different notations for passing arrays to functions?”_
> [!info] **Answer**
> C++ supports several styles:
### 1️⃣ Pointer style
```cpp
void foo(int* arr);
```
### 2️⃣ Array style (decays to pointer)
```cpp
void foo(int arr[]);
void foo(int arr[10]); // Size ignored by compiler
```
### 3️⃣ Multi-dimensional
```cpp
void foo(int arr[][5]);
```
### 4️⃣ Reference to array (preserves actual size)
```cpp
void foo(int (&arr)[10]);
```
### 5️⃣ Using std::array (recommended for fixed sizes)
```cpp
void foo(std::array<int,10>& arr);
```
### 6️⃣ Using std::vector (recommended for dynamic sizes)
```cpp
void foo(std::vector<int>& arr);
```
Reference: [https://en.cppreference.com/w/cpp/container](https://en.cppreference.com/w/cpp/container)
## ❓ Question: Can you somehow preserve an arrays size and use it in functions?
> **Answer**
> Yes — but only if you pass the array in a way that preserves its compile-time size. By default, when you pass a built-in C-style array to a function, it “decays” into a pointer (so size information is lost). ([GeeksforGeeks](https://www.geeksforgeeks.org/cpp/what-is-array-decay-in-c-how-can-it-be-prevented/?utm_source=chatgpt.com "What is Array Decay in C++? How can it be prevented? - GeeksforGeeks"))
If you want to preserve the size, you can pass by reference to an array. Example:
```cpp
void func(int (&arr)[10]) {
// Here, sizeof(arr)/sizeof(arr[0]) works: size = 10.
}
```
Because `arr` is a reference to an array of 10 ints, the function knows the arrays size at compile time. ([GeeksforGeeks](https://www.geeksforgeeks.org/cpp/pass-array-to-functions-in-cpp/?utm_source=chatgpt.com "Pass Array to Functions in C++ - GeeksforGeeks"))
If you need a function that works for arrays of _any_ compile-time-known size, you can use a template:
```cpp
template <size_t N>
void func(int (&arr)[N]) {
// N is deduced; you can use it inside the function
}
```
This way the function “remembers” the array size. This pattern avoids the “decay to pointer” problem. ([CodeArchPedia.com](https://openillumi.com/en/en-cpp-c-array-decay-type-size-basics/?utm_source=chatgpt.com "C++ Array Decay: Types, Sizes, and Fixing Pointer Conversion Bugs - CodeArchPedia.com"))
Alternatively, many modern C++ codebases avoid raw arrays and instead use container types (e.g. `std::array`, `std::vector`) which carry size information or allow querying their size. ([xeverous.github.io](https://xeverous.github.io/cpp/tutorials/beginner/08_arrays/03_std_array/?utm_source=chatgpt.com "modern C++ by Xeverous - 03 - std::array"))
---
## ❓ Question: How to initialize an array to all zeros? — in 1D, 2D, 3D, etc.
> **Answer**
- For a 1D built-in array in C++, you can zero-initialize like:
```cpp
int arr[5] = {0}; // all 5 elements become 0
```
([GitLab](https://fintechpython.pages.oit.duke.edu/jupyternotebooks/3-CPlusCPlus/14-Built-InArrays/answers/rq-14-answers.html?utm_source=chatgpt.com "CPlusPlus / Built-In Arrays — Programming for Financial Technology"))
- For multi-dimensional (2D, 3D, ...) built-in arrays, you can do nested brace initialization (or rely on partial zero initialization). For example:
```cpp
int mat[3][4] = {0}; // all elements become 0
```
Or for 3D:
```cpp
int cube[2][3][4] = {0};
```
The `{0}` initializes the first element to zero, and all other elements are zero-initialized by default (aggregate initialization rules). ([GitLab](https://fintechpython.pages.oit.duke.edu/jupyternotebooks/3-CPlusCPlus/14-Built-InArrays/answers/rq-14-answers.html?utm_source=chatgpt.com "CPlusPlus / Built-In Arrays — Programming for Financial Technology"))
- Similarly, if you use `std::array`, you can zero-initialize:
```cpp
std::array<int,5> arr = {0};
```
All members will be zero-initialized. ([magodo's blog](https://magodo.github.io/array-string-pointer-reference/?utm_source=chatgpt.com "C++ Array, String, Pointer and Reference"))
So yes — you _can_ initialize multi-dimensional arrays (1D, 2D, 3D, etc.) to zero with a simple initializer (or nested braces).
---
## ❓ Question: Why is there no compile-time error when you access out-of-bounds in a built-in array (i.e. “out of index”)?
> **Answer**
> Because built-in (C-style) arrays in C++ do **not** perform any bounds checking. The language simply allows `arr[i]` for any `i`, and does not verify at runtime whether `i` is valid. Accessing outside the allocated bounds is undefined behavior. ([GitLab](https://fintechpython.pages.oit.duke.edu/jupyternotebooks/3-CPlusCPlus/14-Built-InArrays/answers/rq-14-answers.html?utm_source=chatgpt.com "CPlusPlus / Built-In Arrays — Programming for Financial Technology"))
That means the compiler does not generate an error or warning (in general) if you index beyond the arrays size — it's up to the programmer to ensure correctness. This is a known risk of raw arrays. ([Stack Overflow](https://stackoverflow.com/questions/33319739/why-arent-built-in-arrays-safe?utm_source=chatgpt.com "c++ - Why aren't built-in arrays safe? - Stack Overflow"))
Because of this inherent unsafety (lack of bounds checking, size information lost when passing arrays, no easy way to return raw arrays, etc.), many C++ developers prefer safer alternatives (see below). ([Stack Overflow](https://stackoverflow.com/questions/33319739/why-arent-built-in-arrays-safe?utm_source=chatgpt.com "c++ - Why aren't built-in arrays safe? - Stack Overflow"))
---
## ❓ Question: What is the “standard array” (i.e. `std::array`)? What are the differences between `std::array` and built-in arrays? When is it best to use it?
> **Answer**
> `std::array<T, N>` is a template class in C++ standard library representing a fixed-size array of `N` elements of type `T`. It behaves like a thin wrapper over a built-in array, but with advantages. ([xeverous.github.io](https://xeverous.github.io/cpp/tutorials/beginner/08_arrays/03_std_array/?utm_source=chatgpt.com "modern C++ by Xeverous - 03 - std::array"))
**Differences / Advantages compared to built-in arrays:**
- **No “decay to pointer” when passed to functions**: `std::array` keeps size information. If you pass `std::array<int,5>` to a function by value or by reference, the size is known and preserved. ([xeverous.github.io](https://xeverous.github.io/cpp/tutorials/beginner/08_arrays/03_std_array/?utm_source=chatgpt.com "modern C++ by Xeverous - 03 - std::array"))
- **Supports assignment, copy, move semantics**: Unlike built-in arrays (which are not assignable or copyable as a whole), `std::array` behaves like a regular object. ([Stack Overflow](https://stackoverflow.com/questions/33319739/why-arent-built-in-arrays-safe?utm_source=chatgpt.com "c++ - Why aren't built-in arrays safe? - Stack Overflow"))
- **Has member functions & safer access**: For example, `.at()` performs bounds checking (throws exception on invalid index), while operator `[]` still gives raw access (no bounds check) — unlike built-in arrays where you only get `[]`. ([magodo's blog](https://magodo.github.io/array-string-pointer-reference/?utm_source=chatgpt.com "C++ Array, String, Pointer and Reference"))
- **Interoperability with standard library algorithms**: `std::array` supports iterators, `std::begin()`, `std::end()`, which makes it easier to integrate with STL algorithms. ([xeverous.github.io](https://xeverous.github.io/cpp/tutorials/beginner/08_arrays/03_std_array/?utm_source=chatgpt.com "modern C++ by Xeverous - 03 - std::array"))
**When is `std::array` best to use:**
- When the array size is known at compile time and fixed.
- When you want safer semantics — e.g. ability to copy/assign arrays, pass around by value or reference, avoid the “array decay” problems, and optionally get bounds-checked access via `.at()`.
- When you want to use standard library features (iterators, algorithms) with array data.
For dynamic or runtime-determined sizes (or if size can change), other types like `std::vector`, or (since C++20) `std::span` or dynamic containers are more appropriate. ([xeverous.github.io](https://xeverous.github.io/cpp/tutorials/beginner/08_arrays/03_std_array/?utm_source=chatgpt.com "modern C++ by Xeverous - 03 - std::array"))
---
## What is string in c++? object? class?
## Are strings passed by ref ?
## Are strnigs objects that are in stack? in heap?
## Do strings use arrays in themselves?
## Are strings immutable? are they not?