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## **Choosing the right datatype for integer values, specially IDs (Chat GPT):**
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### **1️⃣ Integer Data Types (int, short, long) in C# and SQL Server**
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| **C# Type** | **SQL Server Type** | **Size** | **Range** |
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| ----------- | ------------------- | -------- | ------------------------------------------------------- |
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| `byte` | `TINYINT` | 1 byte | 0 to 255 |
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| `short` | `SMALLINT` | 2 bytes | -32,768 to 32,767 |
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| `int` | `INT` | 4 bytes | -2,147,483,648 to 2,147,483,647 |
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| `long` | `BIGINT` | 8 bytes | -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807 |
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❗ **Important Notes:**
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- The **ranges are the same in C# and SQL Server** because both use the same underlying storage.
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- `SMALLINT` and `TINYINT` **save space**, but be careful about hitting the limit.
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- `BIGINT` is needed only if you expect **billions** of records.
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---
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### **2️⃣ What to Use for User ID, Ticket ID, Gender ID? (Some examples)**
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| **Field** | **Recommended C# Type** | **SQL Server Type** | **Why?** |
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| ----------- | ----------------------- | ----------------------- | ----------------------------------------------------------- |
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| `UserId` | `int` or `long` | `INT` or `BIGINT` | `INT` is usually enough unless expecting billions of users. |
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| `TicketId` | `int` or `long` | `INT` or `BIGINT` | Use `BIGINT` if expecting massive ticket volumes. |
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| `GenderId` | `byte` or `short` | `TINYINT` or `SMALLINT` | Gender options are limited, so `TINYINT` is sufficient. |
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| `CompanyId` | `int` | `INT` | Companies are limited, `INT` is fine. |
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| `VehicleId` | `int` | `INT` | Use `INT`, as vehicle count is manageable. |
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| `Price` | `decimal(18,2)` | `DECIMAL(18,2)` | Avoid `float`/`double` due to rounding issues. |
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---
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### **3️⃣ Should I Use GUIDs for User IDs or Ticket IDs?**
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- **Use `GUID` (`UNIQUEIDENTIFIER`) for IDs only if:**
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- Data is distributed across multiple databases.
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- Security is critical (e.g., preventing sequential guessing of IDs).
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- Otherwise, **stick with `int` or `long`** for performance.
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📌 **Example in C# (EF Core Model):**
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```csharp
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public class Ticket
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{
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public int TicketId { get; set; } // Primary key
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public int UserId { get; set; } // Foreign key
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public decimal Price { get; set; } // Use decimal for money
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public DateTime PurchaseDate { get; set; }
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}
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```
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📌 **Fluent API (SQL Mapping)**
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```csharp
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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modelBuilder.Entity<Ticket>()
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.Property(t => t.Price)
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.HasColumnType("DECIMAL(18,2)");
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}
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```
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## **`required` keyword (Chat GPT) :
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C# **IntelliSense** suggests adding `required` to string properties because of **nullable reference types (NRT)** introduced in **C# 8.0+**.
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### **1️⃣ What Does `required` Do?**
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- `required` **forces initialization** of the property when creating an object.
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- It is **not a data annotation** (like `[Required]` in EF Core), but a **C# keyword** that affects **compile-time checks**.
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📌 **Example Without `required`**
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```csharp
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public class User
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{
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public string Name { get; set; } // Warning: "Non-nullable property 'Name' is uninitialized"
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}
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```
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🔴 **Problem**: The compiler warns that `Name` is not initialized.
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✅ **Fix**: Add `required` or initialize the property.
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📌 **Example With `required`**
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```csharp
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public class User
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{
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public required string Name { get; set; } // No warning
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}
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```
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✅ **Effect**: You **must** provide `Name` when creating a `User` object.
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```csharp
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var user = new User { Name = "Mehrdad" }; // ✅ Works
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var invalidUser = new User(); // ❌ Compilation Error: Name is required
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```
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## **A note about strings in C# (Chat GPT) :**
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**`string` is nullable in C#**, but in **nullable reference types (C# 8+), `string` is treated as non-nullable unless explicitly marked `string?`**.
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- **`string`** → Default behavior (non-nullable by default in nullable context).
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- **`string?`** → Explicitly nullable.
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## **Why virtual navigation properties? (Chat GPT):**
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- If you mark a navigation property as `virtual`, EF Core **creates a proxy class** at runtime that overrides the property and loads related data **only when accessed**.
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- This is called **Lazy Loading**, meaning data is not fetched until needed.
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- If you don’t mark it as `virtual`, you **must** load relationships using `.Include()` (Eager Loading).
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### **What Type Should Navigation Properties Be?**
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| **Scenario** | **Recommended Type** | **Why?** |
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| --------------------------------------------------------------------- | ----------------------------- | --------------------------------------------------------------------- |
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| **Single reference** (e.g., `Ticket → Transportation`) | `virtual Transportation` | Represents a **one-to-one** or **many-to-one** relationship. |
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| **Collection of related entities** (e.g., `Transportation → Tickets`) | `virtual ICollection<Ticket>` | Best for **one-to-many** relationships, supports lazy loading. |
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| **Alternative for collections** | `virtual List<Ticket>` | Works the same, but **EF prefers `ICollection<T>`**. |
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| **Using `IEnumerable<T>`** | ❌ **Avoid** | EF **does not recognize** `IEnumerable<T>` for navigation properties. |
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### **One Scenario to look after if using lazy loading:**
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#### **What is the N+1 Query Problem?**
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The **N+1 query problem** happens when EF Core **makes too many separate database queries** instead of loading data efficiently.
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##### **Example Scenario**
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Let’s say you have **100 tickets**, and each ticket has a related **Transportation** entity.
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You run this code:
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```c#
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var tickets = context.Tickets.ToList(); // Loads all tickets foreach (var ticket in tickets)
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{
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Console.WriteLine(ticket.Transportation.Name); // Lazy loads Transportation for each ticket
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}
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```
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##### **What Happens?**
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1. **1 Query:** EF Core first loads all `Tickets`.
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2. **N Queries:** Then, for each **Ticket**, EF Core makes a separate query to fetch `Transportation` (so 100 additional queries).
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3. **Total Queries:** **1 + 100 = 101 queries!** 🚨 **Bad performance!**
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---
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# 🛠️ Task Checklist
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## Preparation
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### EF Core Code First
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- [ ] Watch this [video](https://www.youtube.com/watch?v=b8fFRX0T38M&ab_channel=PatrickGod)
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## 🚧 Branching
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- [ ] Create the develop branch
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- [ ] Create the feature/domain-entities branch based on develop
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## `IEntity.cs`
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- [ ] Create the IEntity **interface**
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📂 Suggested Folder: `Domain/Framework/Interfaces`
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```C#
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public interface IEntity<TKey>
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{
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public TKey Id { get; set; }
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}
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```
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## `Entity.cs`
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- [ ] Create the Entity **class**
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📂 Suggested Folder: `Domain/Framework/Base`
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```C#
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public class Entity<TKey> : IEntity<TKey>
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{
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public TKey Id{ get; set; }
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}
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```
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## Create Entities
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📂 Suggested Folder: `Domain/Aggregates/[RelatedFolder]`
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Entities represent the core business objects in our domain model. By defining them explicitly and consistently, we ensure that:
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- Our domain logic remains **clear and maintainable**.
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- We follow **Domain-Driven Design (DDD)** principles, keeping the business rules close to the data they govern.
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- All developers have a **standardized structure** to follow, improving code readability and collaboration.
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### Guidelines
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1. **Base Class**
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- All entities (except join tables) must inherit from `Entity` and explicitly specify the datatype of their `Id`.
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2. **Properties**
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- Use the **latest version of the ERD** to define properties and relationships.
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3. **Reference Project**
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- For implementation details, you can refer to this project:
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👉 [AlibabaClone-Backend Domain Layer](https://github.com/MehrdadShirvani/AlibabaClone-Backend/tree/develop/AlibabaClone.Domain/Aggregates)
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4. **ERD Reference**
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- Latest ERD available here:
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👉 [Project ERD](obsidian://open?vault=ASP.NET&file=Repo%2FProjectOrientedSessions%2Fdocs%2FAlibabaERD-Version02.pdf)### One Example:
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### Example
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```C#
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public class Account : Entity<long>
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{
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public required string PhoneNumber { get; set; }
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public required string Password { set; get; }
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public string? Email { get; set; }
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public long? PersonId { get; set; }
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//...
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}
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```
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## Add Navigation Properties
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Navigation properties in Entity Framework Core (EF Core) **represent relationships between entities**. They allow you to **navigate** (follow) the relationships between different tables using **C# objects** instead of writing SQL joins manually.
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### Add the needed navigation properties inside entities
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- [ ] Figure out what navigation properties are needed based on the ERD, and use this project as a reference:
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https://github.com/MehrdadShirvani/AlibabaClone-Backend/tree/develop/AlibabaClone.Domain/Aggregates
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- [ ] Don't forget to mark all the navigation properties as `virtual`
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### **🔹 Examples of Defining Navigation Properties**
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>These are just examples, and not how the project should look like
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#### **🔹 One-to-Many Example**
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A **Buyer** can have **multiple Tickets**, but each **Ticket** belongs to one **Buyer**.
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```csharp
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public class Buyer
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{
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public int Id { get; set; }
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public string Name { get; set; }
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// Navigation Property (One Buyer → Many Tickets)
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public virtual ICollection<Ticket> Tickets { get; set; } = new List<Ticket>();
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}
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public class Ticket
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{
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public int Id { get; set; }
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public int BuyerId { get; set; }
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// Navigation Property (Many Tickets → One Buyer)
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public virtual Buyer Buyer { get; set; }
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}
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```
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#### **🔹 One-to-One Example**
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A **Ticket** can have only **one Transaction**, and a **Transaction** belongs to exactly **one Ticket**.
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```csharp
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public class Ticket
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{
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public int Id { get; set; }
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// One-to-One Navigation Property
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public virtual Transaction Transaction { get; set; }
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}
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public class Transaction
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{
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public int Id { get; set; }
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public int TicketId { get; set; }
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// One-to-One Navigation Property
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public virtual Ticket Ticket { get; set; }
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}
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```
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#### **🔹 Many-to-Many Example**
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A **Buyer** can buy **many Tickets**, and each **Ticket** can be bought by **many Buyers** (if resale is allowed).
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```csharp
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public class Buyer
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{
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public int Id { get; set; }
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public string Name { get; set; }
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// Many-to-Many Navigation Property
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public virtual ICollection<Ticket> Tickets { get; set; } = new List<Ticket>();
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}
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public class Ticket
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{
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public int Id { get; set; }
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// Many-to-Many Navigation Property
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public virtual ICollection<Buyer> Buyers { get; set; } = new List<Buyer>();
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}
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```
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## Add Packages to Infrastructure Project
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- [ ] Add `Microsoft.EntityFrameworkCore.Proxies` to Infrastructure Project
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## 🚧 Merge
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- [ ] Create a PR and merge the current branch with develop
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# 🧠 Hints & Notes
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- Mark navigation properties `virtual`
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# 🙌 Acknowledgements
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- ChatGPT for snippet refinement and explanations
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# 🔍 References
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[[Session01 Additional Info]]
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