Implement Player classes
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@@ -2,6 +2,7 @@ package org.project.entity;
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public interface Entity {
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public void specialAbility(Entity target);
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void defend();
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@@ -11,6 +12,8 @@ public interface Entity {
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void takeDamage(int damage);
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void stun(boolean value);
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void dodge(boolean value);
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}
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