Complete game
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@@ -4,7 +4,9 @@ public interface Entity {
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void specialAbility(Entity target);
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void defend();
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void defend(boolean value);
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boolean isDefending();
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void heal(int health);
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@@ -14,6 +16,8 @@ public interface Entity {
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void stun(boolean value);
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void dodge(boolean value);
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String getName();
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boolean isAlive();
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}
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