51 lines
794 B
Java
51 lines
794 B
Java
package org.project.entity;
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import org.project.item.weapons.Weapon;
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public interface Entity {
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void attack(Entity target);
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void defend();
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void heal(int health);
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void takeDamage(int damage);
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void takeDamage(int damage, Entity target);
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int getHP();
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void setHP(int hp);
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int getMaxHP();
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int getMP();
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void setMP(int mana);
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void setMaxHP(int maxHP);
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int getMaxMP();
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void setMaxMP(int maxMP);
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boolean isDefending();
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void setDefending(boolean defending);
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double getDefendRate();
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void setDefendRate(double defendRate);
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Weapon getWeapon();
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double getAttackMultiplier();
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void setAttackMultiplier(double multiplier);
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default boolean isAlive() {
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int hp = getHP();
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return hp > 0;
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}
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}
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