implement MusicController.java
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@@ -1,31 +1,150 @@
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package sbu.javafx;
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import javafx.fxml.FXML;
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import javafx.event.ActionEvent;
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import javafx.fxml.FXML;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.control.Label;
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import javafx.scene.input.MouseEvent;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.VBox;
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import javafx.stage.Stage;
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import java.util.ArrayList;
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public class MusicController {
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;
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public Button PlayListButton;
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// TODO: Define your UI components using the @FXML annotation.
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public Label Name1;
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public Label Singer1;
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public Label Duration1;
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public Button AddToPlaylist1;
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public Button play1;
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public Label Name2;
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public Label Singer2;
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public Label Duration2;
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public Button AddToPlaylist2;
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public Button play2;
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public Label Name3;
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public Label Singer3;
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public Label Duration3;
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public Button AddToPlaylist3;
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public Button play3;
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public Label nowPlayingLabel;
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public Label nowPlayingSong;
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public Button themeToggle;
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public HBox song1;
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public HBox song2;
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public HBox song3;
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public HBox header;
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public HBox playingBox;
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boolean isDark = false;
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Button currentPlayingSong = null;
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ArrayList<HBox> playlist = new ArrayList<>();
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boolean onPlaylist1 = false;
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boolean onPlaylist2 = false;
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boolean onPlaylist3 = false;
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//TODO: Implement the logic to play a song. This method should update the UI to show which song is currently playing.
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@FXML
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public void handlePlayAction() {
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//Update labels, change button icons, etc.
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public void handlePlayAction(ActionEvent actionEvent) {
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Button button = (Button) actionEvent.getSource();
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if(currentPlayingSong == button) {
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currentPlayingSong.setText("Play");
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nowPlayingSong.setText(" ");
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currentPlayingSong = null;
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return;
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}
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if(currentPlayingSong != null) {
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currentPlayingSong.setText("Play");
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}
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currentPlayingSong = button;
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currentPlayingSong.setText("Playing...");
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if(currentPlayingSong == play1) {
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nowPlayingSong.setText(Name1.getText() + " | " + Singer1.getText());
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}
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else if(currentPlayingSong == play2) {
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nowPlayingSong.setText(Name2.getText() + " | " + Singer2.getText());
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}
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else if (currentPlayingSong == play3) {
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nowPlayingSong.setText(Name3.getText() + " | " + Singer3.getText());
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}
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}
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//TODO: Logic to add a specific song to the user's playlist.
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public void addToPlaylist(String songName) {
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//Add the song to a list or update a ListView.
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@FXML
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public void addToPlaylist(ActionEvent event) {
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Button button = (Button) event.getSource();
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if(button == AddToPlaylist1 && !onPlaylist1) {
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playlist.add(song1);
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AddToPlaylist1.setText("On Playlist");
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}
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else if(button == AddToPlaylist2 && !onPlaylist2) {
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playlist.add(song2);
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AddToPlaylist2.setText("On Playlist");
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}
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else if(button == AddToPlaylist3 && !onPlaylist3) {
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playlist.add(song3);
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AddToPlaylist3.setText("On Playlist");
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}
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}
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// TODO:This method should open a new window or change the current scene to display the "Playlist" page.
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public void openPlaylistWindow(ActionEvent event) {
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public void openPlaylistWindow() {
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//Create a new stage and show the playlist UI.
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Button button = (Button) event.getSource();
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Stage stage = (Stage) button.getScene().getWindow();
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stage.setTitle("Playlist");
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VBox root = new VBox();
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if(!playlist.isEmpty()){
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root.getChildren().add(header);
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root.getChildren().addAll(playlist);
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root.getChildren().add(playingBox);
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}
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else {
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Label label = new Label("Your playlist is empty.");
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if(!isDark)
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label.setStyle("-fx-font-size: 24px;");
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else
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label.setStyle("-fx-font-size: 24px; ; -fx-text-fill: #e0e0e0;");
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root.getChildren().add(label);
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}
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Scene scene = new Scene(root);
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if(!isDark)
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scene.getStylesheets().add(getClass().getResource("light.css").toExternalForm());
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else
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scene.getStylesheets().add(getClass().getResource("dark.css").toExternalForm());
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stage.setScene(scene);
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}
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@FXML
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public void toggleTheme() {
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isDark = !isDark;
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themeToggle.getScene().getStylesheets().clear();
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if(isDark) {
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themeToggle.getScene().getStylesheets().add(getClass().getResource("dark.css").toExternalForm());
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themeToggle.setText("Switch to Light Mode");
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}
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else {
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themeToggle.getScene().getStylesheets().add(getClass().getResource("light.css").toExternalForm());
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themeToggle.setText("Switch to Dark Mode");
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}
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}
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}
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