package org.project.entity.players;

public class PlayerStats {

    //Mana cost
    public final int heavyAttackManaCost;
    public final int defendManaCost;
    public final int healManaCost;
    public final int specialAbilityManaCost;

    //Damages
    public final int lightAttackDamage;
    public final int heavyAttackDamage;
    public final int specialAbilityDamage;


    public final int maxHP;
    public final int maxMP;

    public PlayerStats(int heavyAttackManaCost, int defendManaCost, int healManaCost,int specialAbilityManaCost,
                       int lightAttackDamage, int heavyAttackDamage, int specialAbilityDamage, int maxHP, int maxMP) {

        this.heavyAttackManaCost = heavyAttackManaCost;
        this.defendManaCost = defendManaCost;
        this.healManaCost = healManaCost;
        this.specialAbilityManaCost = specialAbilityManaCost;
        this.lightAttackDamage = lightAttackDamage;
        this.heavyAttackDamage = heavyAttackDamage;
        this.specialAbilityDamage = specialAbilityDamage;
        this.maxHP = maxHP;
        this.maxMP = maxMP;

    }

}
