HW 07
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package sbu.javafx;
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import javafx.fxml.FXML;
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import javafx.scene.control.*;
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import javax.print.attribute.standard.Media;
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import java.nio.MappedByteBuffer;
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public class TrackController {
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// TODO: Define your UI components using the @FXML annotation.
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@FXML private Label displayTrackName;
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@FXML private Label displayArtistName;
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@FXML private Label displayDuration;
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@FXML private Button playButton;
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@FXML private Button addButton;
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private Track currentTrack;
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private static Track playingTrack = new Track("___", "___", "00:00", "");
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public void setTrack(Track track) {
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this.currentTrack = track;
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this.displayTrackName.textProperty().bind(track.getTrackNameProperty());
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this.displayArtistName.textProperty().bind(track.getArtistNameProperty());
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this.displayDuration.textProperty().bind(track.getDurationProperty());
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this.playButton.textProperty().bind(track.getPlayButton());
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this.addButton.textProperty().bind(track.getAddButton());
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}
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@FXML
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public void initialize() {
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//
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}
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//TODO: Implement the logic to play a song. This method should update the UI to show which song is currently playing.
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@FXML
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public void handlePlayAction() {
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//Update labels, change button icons, etc.
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//changing playingTrack
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if (playingTrack.getTrackName().equals(currentTrack.getTrackName()) &&
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playingTrack.getArtistName().equals(currentTrack.getArtistName())) {
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playingTrack = new Track("___", "___", "00:00", "");
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}
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else {
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playingTrack = currentTrack;
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}
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//parsing playingTrack to AppController
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AppController.setPlayingTrack(playingTrack);
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}
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//TODO: Logic to add a specific song to the user's playlist.
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@FXML
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public void addToPlaylist() {
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//Add the song to a list or update a ListView.
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AppController.addOrRemove(currentTrack);
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}
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}
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